nobo Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, 22, D:1) a quokka skeleton (4, 12, D:1) a bat skeleton (5, 21, D:1) a ball python skeleton (7, 33, D:1) 6 stones (14, 7, D:1) 2 stones (26, 32, D:1) a ball python skeleton (30, 12, D:1) a +0 short sword (33, 27, D:1) 9 stones (37, -10, D:1) a quokka corpse (skeletalised by now) (38, 15, D:1) a +0 short sword (40, 28, D:1) an orb of light (42, 13, D:1) a +0 dagger a rat skeleton a goblin skeleton (45, 6, D:1) a +0 leather armour (46, 6, D:1) a +0 robe (58, 18, D:1) a ball python corpse (skeletalised by now) (60, 12, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Erphaos's One-of-a-Kind Rings a +8 ring of strength (unknown) (550 gold) the ring of Niufiy {rF+ Str+8 Int+5} (647 gold) [ring of strength] rF+: It protects you from fire. Str+8: It affects your strength (+8). Int+5: It affects your intelligence (+5). a +4 ring of intelligence (unknown) (150 gold) a +5 ring of protection (unknown) (550 gold) a +7 ring of slaying (unknown) (1035 gold) a +3 ring of protection (unknown) (210 gold) the ring "Heudaups" {rF- rC+ rCorr Int+6 Dex-4 SH+5 SInv Ice} (635 gold) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). SH+5: It affects your SH (+5). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (0, 0, D:2) a rat skeleton (1, 8, D:2) a +0 mace (2, 2, D:2) a +0 dagger a kobold skeleton (2, 3, D:2) a +0 dagger (3, 4, D:2) a +0 dagger (7, 0, D:2) 6 stones (10, -20, D:2) a +0 club (10, -9, D:2) a rat skeleton (10, -6, D:2) a bat skeleton (11, -9, D:2) an adder skeleton (11, -7, D:2) a +0 club 4 boomerangs a +0 dagger a +0 rapier (11, -5, D:2) a quokka skeleton (12, -8, D:2) a hobgoblin skeleton (12, -5, D:2) an adder skeleton (15, 9, D:2) a frilled lizard skeleton (15, 10, D:2) the +0 chain mail "Siruchor" {*Slow rN+ Stlth+} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (16, -11, D:2) a +0 dagger a goblin skeleton a rat skeleton (17, -13, D:2) 4 stones (17, -4, D:2) a +0 mace (29, 9, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (0, 16, D:3) a +0 mace (7, -2, D:3) a +0 club a goblin skeleton (8, -16, D:3) an adder skeleton (10, -21, D:3) a +0 short sword 5 stones (12, 1, D:3) 9 stones (28, -22, D:3) 5 stones (45, -7, D:3) a rat corpse (skeletalised by now) (49, 2, D:3) an adder corpse (skeletalised by now) (50, -9, D:3) a +0 club a +0 leather armour an orc skeleton (51, -14, D:3) a +0 leather armour (62, -14, D:3) a +0 hand axe Level 4 of the Dungeon (8, -13, D:4) a hobgoblin corpse (skeletalised by now) (12, 3, D:4) 6 stones (26, -34, D:4) a stone (38, -23, D:4) an adder corpse (skeletalised by now) (40, -11, D:4) a +0 hand axe a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 1 of the Abyss the Necropolis (0, 0, Necropolis) 12 gold pieces (0, 1, Necropolis) 14 gold pieces (0, 2, Necropolis) a blade talisman (0, 3, Necropolis) 19 gold pieces (6, 0, Necropolis) a +0 whip of draining (still there?) the +8 whip of Suskit {venom, Str+2} (still there?) Str+2: It affects your strength (+2). 4 poisoned darts (still there?) (7, 0, Necropolis) a +0 short sword a stone a +0 dagger a wand of mindburst (13) a +0 dagger 6 poisoned darts (8, -1, Necropolis) a +0 short sword a +0 dagger a stone a +0 short sword (21, 4, Necropolis) a potion of mutation (21, 5, Necropolis) 9 stones (22, 4, Necropolis) 6 gold pieces (22, 5, Necropolis) a potion of lignification (22, 10, Necropolis) 18 gold pieces (27, 5, Necropolis) 13 gold pieces (28, 16, Necropolis) 6 gold pieces (33, 11, Necropolis) 13 gold pieces (33, 16, Necropolis) a potion of mutation (33, 17, Necropolis) 2 gold pieces (34, 16, Necropolis) 9 gold pieces (34, 17, Necropolis) the +2 short sword of Cheibriados's Regard {chaos, ^Fragile rF++ rN+} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. (unseen) (46, 1, Necropolis) 3 datura-tipped darts (47, -1, Necropolis) 11 gold pieces (47, 1, Necropolis) 8 gold pieces (47, 2, Necropolis) 5 poisoned darts (47, 4, Necropolis) 12 gold pieces (48, -1, Necropolis) 11 gold pieces (48, 0, Necropolis) a potion of curing (48, 3, Necropolis) 5 gold pieces (48, 4, Necropolis) 14 gold pieces