nobo the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) 4 potions of heal wounds (62, 0, D) the Octavo of the Torch and the Icicle Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Alchemy 4 c - Plasma Beam Fire/Air 6 d - Polar Vortex Ice 9 (unseen) (62, 1, D) a granite talisman (63, 0, D) the ring of Maoc {rPois rC+++ MP+9 Int-2 Stlth+} [ring of magical power] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (unseen) (67, 0, D) a +1 halberd of protection (69, 0, D) a +0 barding of flying (69, 4, D) a sky beast corpse (74, 2, D) a jackal corpse (skeletalised by now) (74, 3, D) a bullfrog corpse (75, 1, D) a +2 dagger of freezing