Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14236841928159222011 14448 nobo the Cleaver (level 12, -10/116 HPs) Began as a Gnoll Chaos Knight on June 18, 2025. Was a Plaything of Xom. Mangled by a tentacled starspawn (31 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:19:25 (9849 turns). nobo the Cleaver (Gnoll Chaos Knight) Turns: 9849, Time: 00:19:26 Health: -10/116 AC: 8 Str: 11 XL: 12 Next: 16% Magic: 17/25 EV: 11 Int: 16 God: Xom [......] Gold: 742 SH: 5 Dex: 11 Spells: 15/25 levels left rFire x . . K - +3 broad axe (drain) rCold + . . A - +0 buckler rNeg + . . o - +0 ring mail of the Orb {rN+ Regen+ Slay+2 SInv} rPois . q - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv + (no amulet) Will ..... l - ring of wizardry Stlth +++ n - ring of protection from cold HPRegen 1.19/turn MPRegen 0.19/turn %: clarity, wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training, horns 3, clarity, clumsy 1, high MP 1, robust 2, heat vulnerability 1, feed off suffering 1 a: Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Xom. You were a very special plaything of Xom. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 742 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos e - a +1 spear of venom I - a +5 scimitar K - a +3 broad axe of draining (weapon) Missiles g - 7 throwing nets (quivered) m - 26 poisoned darts M - 2 curare-tipped darts Armour o - the +0 ring mail of the Orb (worn) {rN+ Regen+ Slay+2 SInv} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. q - a +0 cloak (worn) y - a +1 hat A - a +0 buckler (worn) G - a +0 kite shield L - +0 swamp dragon scales Magical Staves v - a staff of air w - a staff of fire Jewellery l - a ring of wizardry (worn) n - a ring of protection from cold (worn) r - a ring of resist corrosion B - a ring of poison resistance C - a ring of ice H - a +6 ring of dexterity Wands b - a wand of charming (16) p - a wand of mindburst (14) z - a wand of polymorph (14) D - a wand of digging (9) F - a wand of flame (9) Scrolls c - a scroll of butterflies d - 5 scrolls of teleportation k - 5 scrolls of identify x - a scroll of torment J - a scroll of fear N - a scroll of vulnerability O - a scroll of amnesia Potions f - 2 potions of might h - 3 potions of mutation {unknown} i - a potion of curing j - 2 potions of brilliance s - 2 potions of resistance t - 2 potions of moonshine {unknown} u - 3 potions of lignification {unknown} E - a potion of magic {unknown} Skills: + Level 9.8 Fighting + Level 7.1 Short Blades + Level 7.1 Long Blades + Level 9.8 Axes + Level 7.1 Maces & Flails + Level 7.1 Polearms + Level 7.1 Staves + Level 7.1 Ranged Weapons + Level 7.1 Throwing + Level 8.6 Armour + Level 7.6 Dodging + Level 7.1 Stealth + Level 7.1 Shields + Level 7.1 Unarmed Combat + Level 7.1 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations + Level 5.9 Forgecraft + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy + Level 7.8 Invocations + Level 7.1 Evocations + Level 6.5 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Static Discharge Conj/Air 48% 3-5/arc 1% 2 b - Airstrike Air 12% 2d(2-18) 12% 4 c - Forge Lightning Spir Air/Frge 24% 3d5 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 48% N/A 1% 2 Lesser Beckoning Tloc 48% N/A 1% 2 Maxwell's Portable Pile Tloc 24% (3-9)d4 3% 3 Passwall Erth 24% N/A 3% 3 Swiftness Air 24% N/A 3% 3 Teleport Other Tloc 24% N/A 3% 3 Petrify Alch/Erth 24% N/A 12% 4 Alistair's Intoxication Alch 16% N/A 32% 5 Borgnjor's Vile Clutch Necr/Erth 12% N/A 32% 5 Irradiate Conj/Alch 12% 3d15 32% 5 Eringya's Noxious Bog Alch 12% 4d6 85% 6 Malign Gateway Summ/Tloc 12% N/A 100% 7 Fulsome Fusillade Conj/Alch 12% (3-5)d8 100% 8 Summon Horrible Things Summ 12% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Lair (1/5) D:9 Orc: D:9-12 Altars: Gozag Makhleb Nemelex Xobeh Okawaru Zin Annotations: D:7 3 runed translucent doors Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of large horns on your head. You possess an exceptional clarity of mind. You are clumsy. (Dex -2) You have an increased reservoir of magic. (+10% MP) You are very robust. (+20% HP) You are vulnerable to heat. (rF-) You can sometimes gain power from killing poisoned or drained foes. Message History Okay, then. Okay, then. You feel better. "Over there now!" The tentacled starspawn blinks! The starspawn tentacle loses its grip on you. Tentacles burst from the starspawn's body! Okay, then. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. Okay, then. Casting: Forge Lightning Spire (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 12% risk of failure) Press: ? - help, Dir - move target Aim: a tentacled starspawn (heavily damaged, fast, empty space bonus: 3/8) Okay, then. Casting: Airstrike (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The starspawn tentacle completely misses you. The tentacled starspawn closely misses you. You block the tentacled starspawn's attack. Your lightning spire shoots out a bolt of lightning at the tentacled starspawn! The bolt of electricity hits the tentacled starspawn! The bolt of electricity hits the starspawn tentacle segment! x2 The starspawn tentacle grabs your lightning spire. The starspawn tentacle constricts your lightning spire! Casting: Forge Lightning Spire (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 12% risk of failure) Press: ? - help, Dir - move target Aim: a tentacled starspawn (almost destroyed, fast, ally target, empty space bonus: 1/8) The confined air twists around weakly and strikes the tentacled starspawn. The tentacled starspawn is almost destroyed. The starspawn tentacle loses its grip on your lightning spire. The tentacle pulls your lightning spire backwards! The tentacled starspawn bites you!! You die... Xom cackles wildly! ....# #.#### ##### #.# .# #.# '#### #.# >.P.# ###+##### #.# ...P## #..Λ.'§:# #.# ...'.## #./w│#.÷# #.# ...#..### #