nobo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -27, D:1) a +0 sling (8, -31, D:1) a +0 club (8, -3, D:1) an oni skeleton (13, -9, D:1) an oni skeleton (14, -13, D:1) a dwarf skeleton (15, 2, D:1) a +0 mace (16, -23, D:1) a ball python corpse (skeletalised by now) (20, -13, D:1) a +0 whip (20, -6, D:1) a +0 club (24, -4, D:1) a dwarf skeleton (27, -2, D:1) a +0 dagger (36, -29, D:1) a +0 war axe (39, -16, D:1) a stone (45, -39, D:1) a +0 short sword (47, -28, D:1) a +0 dagger a goblin skeleton (49, -38, D:1) a rat corpse (skeletalised by now) (49, -17, D:1) a bat skeleton (55, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (64, -31, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vourhini's General Store a parchment of Awaken Armour (169 gold) a +0 hand axe (39 gold) the +0 plate armour of Crawling {rPois rN+} (434 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 ring mail (52 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a +0 ring mail (52 gold) a phial of floods (520 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (1, 3, D:2) a bat corpse (skeletalised by now) (6, -8, D:2) a +0 short sword (8, -23, D:2) a ball python corpse (skeletalised by now) (13, -10, D:2) a +0 short sword (13, 4, D:2) a bat corpse (skeletalised by now) (15, 5, D:2) a bat corpse (skeletalised by now) (22, -25, D:2) a bat corpse (skeletalised by now) (22, -5, D:2) a ball python skeleton (23, -27, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (23, -5, D:2) an adder skeleton (25, -27, D:2) a +0 club (30, 1, D:2) a rat skeleton (30, 10, D:2) a +0 war axe (31, -13, D:2) a +0 dagger (31, -11, D:2) a bat skeleton (32, -24, D:2) an adder corpse (skeletalised by now) (32, 5, D:2) a +0 dagger (34, -15, D:2) a +0 whip (47, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 11, D:3) a +0 sling (4, 11, D:3) a +0 ring mail (5, 9, D:3) a +0 short sword a quokka corpse (skeletalised by now) (6, 6, D:3) a +0 dagger a +0 sling (6, 9, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (6, 10, D:3) a ball python corpse (skeletalised by now) (7, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 9, D:3) a +0 dagger a +0 sling (9, -12, D:3) a +0 leather armour (24, -14, D:3) a bat corpse (27, -8, D:3) a hound corpse (31, 3, D:3) a ball python skeleton (32, 3, D:3) a rat skeleton (33, 12, D:3) an inkwell talisman (35, 6, D:3) a +0 plate armour (37, 7, D:3) a +0 trident a +0 leather armour an orc skeleton (37, 25, D:3) a +0 robe the human corpse of Sigmund (skeletalised by now) (40, -13, D:3) a +0 dagger a +0 leather armour (45, -4, D:3) a +0 plate armour (47, -9, D:3) a ribbon worm corpse Level 4 of the Dungeon (0, 0, D:4) a parchment of Foxfire (8, -10, D:4) a +0 robe (12, 3, D:4) a +0 whip (13, 1, D:4) a +0 whip a throwing net (13, 2, D:4) a +0 spear (13, 3, D:4) a +0 whip a gnoll corpse