Dungeon Crawl Stone Soup version 0.33-a0-106-g97551ef1b1 (webtiles) character file. Game seed: 8046425626873376287 5155 noncinque the Nimble (level 10, -3/76 HPs) Began as a Djinni Conjurer on Sept 18, 2024. Was an Initiate of Ashenzari. Slain by silberrucken's ghost (24 damage) ... on level 8 of the Dungeon. The game lasted 00:29:17 (8065 turns). noncinque the Nimble (Djinni Conjurer) Turns: 8065, Time: 00:29:18 Health: -3/76 AC: 4 Str: 2 XL: 10 Next: 89% Gold: 409 EV: 15 Int: 31 God: Ashenzari [......] SH: 0 Dex: 14 rFire + + + j - +4 dagger "Lashed Soothsayer" {vamp, *Noise rElec rN+ Dex+6, Fort, Elem} (curse) rCold x x . (no shield) rNeg + . . w - +1 robe of the Thistle {rElec rC- Int+4 Dex-3} rPois ∞ (no helmet) rElec + (no cloak) rCorr + m - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ t - ring of protection from fire HPRegen 0.32/turn A - ring of Noon {Fly rElec rCorr Str-4 Int+2} %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 409 gold pieces. Inventory: Hand Weapons j - the cursed +4 dagger "Lashed Soothsayer" (weapon) {vamp, *Noise rElec rN+ Dex+6, Fort, Elem} (You found it on level 3 of the Dungeon) Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. B - the +10 war axe of Fearoh {heavy, rC+ Str+3} (You took it off a deep elf pyromancer on level 7 of the Dungeon) Str+3: It affects your strength (+3). rC+: It protects you from cold. Armour m - a +0 pair of gloves (worn) w - the +1 robe of the Thistle (worn) {rElec rC- Int+4 Dex-3} (You found it on level 6 of the Dungeon) Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. F - +0 steam dragon scales Magical Staves x - a staff of cold Jewellery t - a ring of protection from fire (left hand) A - the ring of Noon (right hand) {Fly rElec rCorr Str-4 Int+2} (You took it off a deep elf pyromancer on level 7 of the Dungeon) [ring of resist corrosion] Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Wands i - a wand of charming (6) p - a wand of flame (42) u - a wand of warping (3) G - a wand of mindburst (16) Scrolls a - 2 scrolls of fog {unknown} d - 3 scrolls of blinking h - a scroll of fear {unknown} k - 4 scrolls of teleportation l - a scroll of revelation s - 4 scrolls of identify v - a scroll of enchant weapon y - a scroll of summoning Potions b - 2 potions of haste e - 5 potions of curing f - 4 potions of enlightenment {unknown} g - 2 potions of attraction {unknown} n - 3 potions of brilliance {unknown} o - a potion of degeneration {unknown} q - a potion of magic {unknown} r - a potion of berserk rage {unknown} z - a potion of resistance {unknown} Miscellaneous C - a box of beasts D - a lightning rod (4/4) E - a phial of floods Skills: * Level 8.0 Fighting * Level 9.2 Dodging - Level 1.5 Stealth * Level 7.1 Spellcasting * Level 7.1 Conjurations * Level 7.1 Hexes * Level 7.1 Summonings * Level 7.1 Necromancy * Level 7.1 Translocations * Level 7.1(7.5) Fire Magic * Level 7.1(7.5) Ice Magic * Level 7.1(7.5) Air Magic * Level 7.1(7.5) Earth Magic * Level 7.1 Alchemy * Level 6.4 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d13 2% 4 d - Iskenderun's Mystic Conj/Tloc 53% 2d11 (+2d62% 4 e - Apportation Tloc 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Mercury Vapours Alch/Air 100% N/A 1% 2 h - Olgreb's Toxic Radia Alch 53% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Annotations: D:8 silberrucken's ghost, novice MDFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A fulminant prism comes into view. You are too injured to fight recklessly! Your fulminant prism crackles loudly. Items here: )))) [ ††. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs silberrucken's ghost! Silberrucken's ghost is moderately damaged. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits silberrucken's ghost! Silberrucken's ghost is moderately damaged. Silberrucken's ghost is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - silberrucken's ghost Aim: silberrucken's ghost (moderately damaged, 85% to hit) The searing ray hits silberrucken's ghost! Silberrucken's ghost is heavily damaged. (Press . to maintain the ray.) The searing ray hits silberrucken's ghost. Silberrucken's ghost is heavily damaged. * * * LOW HITPOINT WARNING * * * The searing ray misses silberrucken's ghost. * * * LOW HITPOINT WARNING * * * The searing ray hits silberrucken's ghost! Silberrucken's ghost is severely damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Silberrucken's ghost hits you!! You die... .....#(###.##..#..##..# ..###...#......#.#....# ...##.#>.......).#...[# ^...#.#.......)))#.ß._# ....#.#........)$#...[# #..............#)#...)# #..#..........)#..##..# # .# ..........#W.#ß[.# .. ###.......#@.##..# #...........#.....ß# ..#.......ß######## ............# #.>.........# ......).....# #...........# #.)........## #.##......## You could see silberrucken's ghost. Vanquished Creatures A cyclops (D:7) A deep elf pyromancer (D:7) Jeremiah (D:6) A hornet (D:7) Grinder (D:4) Sigmund (D:5) A wraith (D:7) A yak (D:7) A steam dragon (D:7) A warg (D:8) Menkaure (D:4) Edmund (D:6) An acid dragon (D:7) 2 orc warriors (D:8) 3 black bears An ice beast (D:8) A sky beast (D:8) An ogre (D:6) A centaur (D:7) A phantom (D:4) A weeping skull (D:4) A kobold brigand (D:7) A scorpion (D:4) 7 wights 4 howler monkeys 2 bombardier beetles 2 hounds 5 orc priests 2 jellies 3 gnoll boudas 6 iguanas 3 sleepcaps Ijyb (D:4) 2 orc wizards 17 gnolls 4 adders A shadow imp (D:6) A white imp (D:7) A ribbon worm (D:2) 4 dart slugs 20 orcs 9 ball pythons 11 endoplasms A giant cockroach (D:1) 5 goblins 7 hobgoblins 8 jackals 5 quokkas 6 bats 2 frilled lizards 8 kobolds 3 rats (D:2) A spectral orc (D:4) 177 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 184 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noncinque the Djinni Conjurer began the quest for the Orb. 0 | D:1 | noncinque set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 633 | D:1 | Reached skill level 1 in Fighting 810 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 810 | D:2 | Learned a level 1 spell: Apportation 1245 | D:2 | Reached skill level 3 in Dodging 1604 | D:3 | Reached XP level 4. HP: 29/33 MP: 0/0 1785 | D:3 | Identified the +4 dagger of Vofiolidd {vamp, *Noise rElec | rN+ Dex+6} 1791 | D:3 | Found a blossoming altar of Fedhas. 1981 | D:3 | Found a stormy altar of Qazlal. 2122 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2122 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2389 | D:4 | Found a sacrificial altar of Ru. 2435 | D:4 | Noticed Ijyb 2441 | D:4 | Killed Ijyb 2500 | D:4 | Noticed Grinder 2509 | D:4 | Killed Grinder 2510 | D:4 | Reached skill level 4 in Dodging 2510 | D:4 | Reached XP level 6. HP: 29/46 MP: 0/0 2720 | D:4 | Noticed Menkaure 2726 | D:4 | Killed Menkaure 2727 | D:4 | Reached skill level 5 in Dodging 2727 | D:4 | Reached XP level 7. HP: 44/51 MP: 0/0 2727 | D:4 | Learned a level 2 spell: Mercury Vapours 3017 | D:4 | Found a basalt altar of Yredelemnul. 3028 | D:4 | Reached skill level 5 in Spellcasting 3028 | D:4 | Reached skill level 5 in Conjurations 3028 | D:4 | Reached skill level 5 in Hexes 3028 | D:4 | Reached skill level 5 in Summonings 3028 | D:4 | Reached skill level 5 in Necromancy 3028 | D:4 | Reached skill level 5 in Translocations 3028 | D:4 | Reached skill level 5 in Fire Magic 3028 | D:4 | Reached skill level 5 in Ice Magic 3028 | D:4 | Reached skill level 5 in Air Magic 3028 | D:4 | Reached skill level 5 in Earth Magic 3028 | D:4 | Reached skill level 5 in Alchemy 3255 | D:4 | Reached XP level 8. HP: 10/58 MP: 0/0 3845 | D:5 | Entered Level 5 of the Dungeon 3865 | D:5 | Found a staircase to the Ecumenical Temple. 3874 | Temple | Entered the Ecumenical Temple 3903 | Temple | Became a worshipper of Ashenzari the Shackled 4212 | D:5 | Reached skill level 1 in Evocations 4407 | D:5 | Noticed Sigmund 4417 | D:5 | Killed Sigmund 4418 | D:5 | Reached skill level 5 in Fighting 4418 | D:5 | Reached skill level 6 in Dodging 5260 | D:6 | Reached XP level 9. HP: 60/65 MP: 0/0 5260 | D:6 | Learned a level 4 spell: Olgreb's Toxic Radiance 5331 | D:6 | Noticed Edmund 5345 | D:6 | Killed Edmund 5469 | D:6 | Noticed Jeremiah 5481 | D:6 | Killed Jeremiah 5482 | D:6 | Reached skill level 7 in Dodging 5679 | D:6 | Identified the +1 robe of the Thistle {rElec rC- Int+4 | Dex-3} 6172 | D:7 | Noticed a cyclops 6182 | D:7 | Identified the +10 war axe of Fearoh {heavy, rC+ Str+3} 6182 | D:7 | Identified the ring of Noon {Fly rElec rCorr Str-4 Int+2} 6182 | D:7 | Noticed a deep elf pyromancer 6183 | D:7 | Killed a cyclops 6184 | D:7 | Reached XP level 10. HP: 16/73 MP: 0/0 6186 | D:7 | Killed a deep elf pyromancer 6187 | D:7 | Reached skill level 8 in Dodging 6187 | D:7 | Reached skill level 5 in Evocations 7843 | D:8 | Reached skill level 9 in Dodging 7874 | D:8 | Found a runed translucent gate. 7875 | D:8 | Found a runed translucent gate. 7875 | D:8 | Found a runed translucent gate. 7875 | D:8 | Noticed silberrucken's ghost (novice MDFi) 7942 | D:8 | Found a roughly hewn altar of Beogh. 8065 | D:8 | Slain by silberrucken's ghost Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, minmay_tree_intersection D:2: layout_loops_ring D:3: layout_loops_ring, lemuel_tele_altar, mainiacjoe_overflow_brackets D:4: layout_loops_ring, yredelemnul_forgotten_temple_becter, mainiacjoe_overflow_24_doors, minmay_increasing_density, uniq_menkaure, uniq_ijyb, uniq_grinder D:5: layout_basic, minmay_temple_entry_purple_smoke, uniq_sigmund D:6: layout_loops_ring, uniq_edmund, uniq_jeremiah D:7: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_comb, minmay_the_grid_square_5x5_fancy_junction, minmay_the_grid_square_5x5_empty, minmay_the_grid_square_5x5_almost_minimal, minmay_the_grid_square_5x5_megaprize_checkered, minmay_the_grid_square_5x5_mess, minmay_the_grid_square_5x5_seven, minmay_the_grid_square_5x5_two, minmay_the_grid_square_5x5_tetrominoes], layout_basic D:8: layout_rooms, biasface_ghost_orc_armoury, chequers_serial_rivers_small_b Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 6 8 | 8.0 Dodging | 3 4 5 6 7 9 | 9.2 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Alchemy | 4 5 6 7 | 7.1 Evocations | 2 4 6 | 6.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | | 9 | 1 || 10 Cast: Magic Dart | 76 | 70 | 144 | 68 || 358 Searing Ray | 1 | 6 | 22 | 10 || 39 Iskenderun's Myst | | 1 | 10 | 29 || 40 Fulminant Prism | | 1 | 4 | 2 || 7 Invoke: Curse Item | | | | 1 || 1 Use: Scroll | | | 8 | || 8 Potion | | | 1 | 2 || 3 Armour: Robe | 4 | 7 | 32 | 20 || 63 Dodge: Dodged | 3 | 6 | 51 | 33 || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8064 | 7867 | 197 | 55 | 6795 | 9 | 896.0 | Dungeon | 8003 | 7806 | 197 | 55 | 6795 | 8 | 1000.4 | Temple | 61 | 61 | 0 | 0 | 0 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1770 daAuts D:4: 1488 daAuts D:5: 1058 daAuts D:6: 1007 daAuts D:2: 850 daAuts D:3: 757 daAuts D:1: 747 daAuts D:8: 323 daAuts Temple: 61 daAuts