Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3393806698645233859 71 noodleybusiness the Conjurer (level 4, -3/21 HPs) Began as a Spriggan Conjurer on Mar 19, 2025. Shot with an arrow by a centaur (6 damage) ... on level 3 of the Dungeon. The game lasted 00:17:25 (2734 turns). noodleybusiness the Conjurer (Spriggan Conjurer) Turns: 2734, Time: 00:17:26 Health: -3/21 AC: 2 Str: 3 XL: 4 Next: 5% Magic: 3/10 EV: 16 Int: 21 God: Gold: 173 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 173 gold pieces. Inventory: Missiles d - 14 stones Armour a - a +0 robe (worn) Talismans m - a flux talisman Wands g - a wand of roots (6) Scrolls c - a scroll of amnesia h - a scroll of identify {unknown} n - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of might {unknown} f - a potion of heal wounds {unknown} i - a potion of attraction {unknown} j - a potion of haste {unknown} k - a potion of ambrosia {unknown} l - a potion of enlightenment {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 0.5 Unarmed Combat + Level 3.7 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 87% to hit) The searing ray hits the centaur but does no damage. The centaur is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 87% to hit) The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... .. #......# ..# #......# #..###...... ### #......?.. ... #......c. ... ##....... ... ......."# ... .......@# ... ........# ... ........###### ... ...#.........## ... .. #..........# ... . #..........#### #### #.............# #... #.........###.# #... #############.####... You could see a centaur. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 2 giant cockroaches (D:1) 8 hobgoblins 6 kobolds (D:1) 3 quokkas 4 ball pythons 7 bats 7 frilled lizards 2 goblins (D:1) 9 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleybusiness the Spriggan Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 44 | D:1 | Found a faded altar of an unknown god. 380 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 504 | D:1 | Learned a level 2 spell: Searing Ray 1111 | D:1 | Reached XP level 3. HP: 16/16 MP: 3/8 2260 | D:2 | Reached XP level 4. HP: 19/21 MP: 2/10 2329 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2729 | D:3 | Noticed a centaur 2734 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, chequers_ecumenical_altar_simple_redux, minmay_lizard_pond D:2: layout_loops_cross D:3: layout_basic, lemuel_coloured_pillars_altar, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.7 Spellcasting | 3 | 3.7 Dodging | | 2.9 Stealth | | 3.0 Unarmed Combat | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Cast: Magic Dart | 104 | 12 || 116 Searing Ray | 3 | 2 || 5 Use: Scroll | | 2 || 2 Armour: Robe | 10 | 4 || 14 Dodge: Dodged | 19 | 1 || 20