northernhorror Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, -5, D:1) a +0 club (4, 13, D:1) a ball python corpse (skeletalised by now) (6, 18, D:1) a rat corpse (skeletalised by now) (10, -10, D:1) a rat corpse (skeletalised by now) (10, -9, D:1) a frilled lizard skeleton (16, 1, D:1) a ball python skeleton (21, 26, D:1) a +0 leather armour (26, -13, D:1) a hobgoblin corpse (skeletalised by now) (29, 26, D:1) a +1 short sword of venom 2 stones (32, 21, D:1) a bat skeleton (33, -11, D:1) a jackal corpse (skeletalised by now) (35, 0, D:1) a quokka skeleton (45, -12, D:1) a jackal corpse (skeletalised by now) (46, -6, D:1) a +0 leather armour (52, -10, D:1) 5 stones (64, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -13, D:2) a ball python corpse (skeletalised by now) (9, -7, D:2) a +2 dagger of holy wrath (10, -8, D:2) a bat corpse (skeletalised by now) (11, -5, D:2) a +0 hand axe (11, 17, D:2) a +0 club a +0 leather armour (12, -5, D:2) 4 stones (14, -3, D:2) a +0 hand axe a +0 dagger a +0 club a kobold skeleton a hobgoblin skeleton a kobold skeleton (22, -9, D:2) a +0 robe (28, -18, D:2) a +0 short sword a kobold skeleton (37, -6, D:2) a +0 club (37, 16, D:2) a +0 short sword a stone (39, 15, D:2) a +0 dagger (41, -11, D:2) an adder corpse (skeletalised by now) (50, -13, D:2) a +0 club a goblin skeleton (51, -13, D:2) a +0 dagger (53, -15, D:2) a ball python corpse (skeletalised by now) (55, -5, D:2) a bat corpse (skeletalised by now) (68, -10, D:2) a +2 flail of draining a +0 club a +0 spear (68, -9, D:2) a +0 club a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (12, -2, D:3) a +0 whip (18, 25, D:3) a bat skeleton (23, 18, D:3) a hobgoblin corpse (skeletalised by now) (23, 27, D:3) a ball python skeleton (24, 26, D:3) a jackal skeleton (25, 27, D:3) a +0 dagger a +2 chain mail of willpower (29, 7, D:3) a hobgoblin corpse (skeletalised by now) (31, -1, D:3) the +3 leather armour of the Thinker {rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (36, 31, D:3) a +0 hand axe (37, 31, D:3) a +0 hand axe a boomerang (38, 31, D:3) a +0 whip a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 31, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 31, D:3) a +0 war axe a +0 scale mail (41, 23, D:3) a bat skeleton (43, 29, D:3) a +0 dagger a +0 ring mail (47, 11, D:3) a +0 spear Level 4 of the Dungeon (7, 7, D:4) a ball python skeleton (19, 8, D:4) a ball python skeleton (20, 9, D:4) 4 atropa-tipped darts (34, 6, D:4) a +0 mace (37, 32, D:4) a +0 whip (42, 37, D:4) a howler monkey corpse (skeletalised by now) (43, 2, D:4) a +0 dagger (46, 5, D:4) 6 poisoned darts (51, 36, D:4) a +0 rapier (57, 2, D:4) a jackal corpse (skeletalised by now) (58, -1, D:4) a jackal corpse (skeletalised by now) (59, 37, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Puot's Antique Armour Emporium a +0 robe (23 gold) the +0 plate armour "Wegaeliv" {rF+} (832 gold) rF+: It protects you from fire. a +2 pair of boots (429 gold) a +2 ring mail of positive energy (468 gold) a +1 helmet of intelligence (429 gold) a +0 robe (23 gold) [Shop] Soedo's Jewellery Shoppe an amulet of faith (unknown) (400 gold) a ring of ice (unknown) (250 gold) a +6 ring of intelligence (unknown) (360 gold) the ring "Zejusk" {Will+ EV+5 Dex+4} (570 gold) [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). a ring of flight (unknown) (175 gold) a ring of protection from fire (unknown) (250 gold) a +4 ring of slaying (unknown) (360 gold) a +6 ring of intelligence (unknown) (360 gold) [Shop] Ywesh's Antique Armour Emporium a +0 leather armour of willpower (234 gold) a +2 leather armour of willpower (494 gold) a +4 scale mail of fire resistance (806 gold) a +0 helmet (117 gold) a +2 leather armour of poison resistance (416 gold) a +0 ring mail (104 gold) the +0 pair of boots of Chill Winds {^Drain +Inv Str+2 Dex+5} (717 gold) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). a +0 pair of gloves (117 gold) (10, 5, D:5) 5 datura-tipped darts (17, -34, D:5) 4 stones (19, -31, D:5) a +0 ring mail (22, -29, D:5) a +0 giant spiked club an ogre skeleton (47, -10, D:5) a hound skeleton (49, -32, D:5) an adder skeleton (60, -31, D:5) 8 stones (62, -32, D:5) 4 stones (65, -29, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (11, 0, D:6) a +0 scale mail (14, 2, D:6) a book of Winter (14, 18, D:6) an iguana skeleton (35, -17, D:6) a +0 helmet (37, -13, D:6) a +0 orcbow a centaur skeleton (38, -14, D:6) a hound skeleton (39, -6, D:6) a +0 dagger a +0 club a +0 short sword a +0 ring mail an orc skeleton (39, -4, D:6) a +0 club a +0 dagger a +0 robe an orc skeleton (40, -6, D:6) a +0 club a kobold skeleton (41, 18, D:6) a +0 long sword a +0 robe (42, 16, D:6) a +0 spear a +0 robe (42, 17, D:6) a +3 short sword a +0 robe a bullfrog skeleton (43, 16, D:6) a +0 trident a +0 robe (46, 3, D:6) a +0 war axe (47, 1, D:6) a +0 short sword a +0 leather armour an orc skeleton (47, 2, D:6) a +0 dagger a +0 ring mail an orc skeleton (47, 3, D:6) a +0 dagger a +0 mace an orc skeleton (70, 14, D:6) a +0 club a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 7 stones (1, -24, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse an orc corpse (1, -23, D:7) a +0 dagger a +0 robe (5, -2, D:7) 2 poisoned darts (9, 3, D:7) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (18, -2, D:7) a +0 leather armour (24, -23, D:7) a +0 chain mail (33, -19, D:7) a scorpion corpse (36, -20, D:7) a stone (37, -17, D:7) a +0 leather armour (44, -15, D:7) 7 gold pieces the Ecumenical Temple