Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12076582048251898383 21 nothingmatters the Magician (level 2, 0/24 HPs) Began as a Troll Hedge Wizard on Sept 22, 2026. Slain by an adder (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:16 (1270 turns). nothingmatters the Magician (Troll Hedge Wizard) Turns: 1270, Time: 00:05:17 Health: 0/24 AC: 4 Str: 17 XL: 2 Next: 65% Magic: 1/4 EV: 8 Int: 10 God: Gold: 43 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 1.04/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 sling e - a +0 short sword (weapon) f - a +0 mace Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 robe i - a +0 ring mail Talismans h - an inkwell talisman Scrolls c - a scroll of enchant armour {unknown} d - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 1.6 Dodging + Level 1.4 Stealth + Level 2.1 Spellcasting + Level 1.5 Conjurations + Level 0.6 Summonings + Level 0.7 Necromancy + Level 0.6 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 17% 1 b - Blink Tloc 4% N/A 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 34% 2 Call Imp Summ 4% N/A 36% 2 Lesser Beckoning Tloc 4% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 2% N/A 58% 3 Frozen Ramparts Ice 2% 1d1 67% 3 Anguish Hex/Necr 0% N/A 95% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You feel sick. The adder closely misses you. The adder bites you. You feel sick. The adder attacks as it pursues you! The adder completely misses you. Aiming: Magic Dart (safe; 17% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 17% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. You feel sick. The adder barely misses you. You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. You feel sick. You are no longer poisoned. The adder bites you. You die... ..........#.........##.....##### .########.#.#######.##.###.#...## .# #.#.# #....# #.#).... .# #.#.############ #.###.## .###### #.#...........# #.....# ......# #.#.....#####.########## #####.# #.#.###.#####.#.....# ....#.# #.#...........#.###.# ....#.###.####..@..#....# #.# ...÷..>..........S.#.#### #.# ....#......##...#.......# #.##### ....######.##...#)...##.# #.....# ....#.......#.###....##.#######.# )...#.####..#....÷...##.#.....#.# ....#...##..#...........#.###.#.# ....###.##..#.#.#...#####.# #.#.. ....# #.#...#.#.#.......#.# #.### You could see an adder. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 7 goblins (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nothingmatters the Troll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 379 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/4 1232 | D:1 | Learned a level 2 spell: Blink 1266 | D:2 | HP: 1/24 [adder (4)] 1270 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_loops_corners, basic_altar Action || total ---------------------------++------- Attack: Normal || 80 Melee: Dagger || 30 Short sword || 50 Cast: Magic Dart || 17 Stab: Sleeping || 1 Armour: Robe || 60 Dodge: Dodged || 30