nothingmatters Level 1 of the Dungeon (4, 24, D:1) a +0 hand axe (8, -22, D:1) a parchment of Grave Claw (13, 27, D:1) a +0 club (13, 29, D:1) a jackal corpse (skeletalised by now) (28, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (28, -21, D:1) a +0 hand axe (35, 25, D:1) a +0 club (38, -11, D:1) a +0 short sword (45, -10, D:1) a +0 club a gnoll skeleton Level 2 of the Dungeon (3, -27, D:2) a +0 club (10, -37, D:2) a +0 dagger (12, -58, D:2) a +0 club (12, -36, D:2) a ball python skeleton (20, -45, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -2, D:2) a +0 dagger (27, -12, D:2) a +0 dagger (28, -33, D:2) a +0 dagger (30, -33, D:2) a +0 club (30, -30, D:2) a frilled lizard skeleton (30, -24, D:2) a goblin corpse (skeletalised by now) (31, -33, D:2) a bat skeleton (31, -16, D:2) the +2 pair of gloves "Hesaf" {Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (38, -23, D:2) a +0 mace (51, -21, D:2) a +0 plate armour (51, -20, D:2) a +0 flail (51, -16, D:2) a hound skeleton Level 3 of the Dungeon (4, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, 8, D:3) a quokka corpse (skeletalised by now) (19, -14, D:3) a bat corpse (25, -2, D:3) a +0 dagger