Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13648464215120845310 15 nothingmatters the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on Oct 2, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (330 turns). nothingmatters the Grave Robber (DsNe) Turns: 330, Time: 00:01:38 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 34% Magic: 4/5 EV: 11 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls g - a scroll of fog c - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The endoplasm quivers. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (chance to affect: 65%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses your soul wisp. Your soul wisp touches the jackal but does no damage. You swap places with your soul wisp. The jackal closely misses you. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your soul wisp touches the jackal. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The endoplasm hits you. You encounter a goblin. It is wielding a +0 club. Your soul wisp barely misses the jackal. You hit the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Your soul wisp touches the endoplasm but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold splashes around in the water. The endoplasm freezes you. You are frozen. You die... ###.....####.# #...###.# #.# [.##..### #.# #.#.....# ##.# ..# ... #.# #....##### #..# #### #.##.# ##.......# #.## ...# #....# ##..####># #.# ...########..# #....# #.# ##.# .............###.##.# #.###..# ...#########...*.# .# #.##..## ...# #...J@# .. #....## #### ##..K♣♣ ♣♣.###..# #.♣~~♣ ♣ #..# ♣~~~~~P #### ~~g~~~~~ ~~~~~≈~~P ~~~~~P ~~~~~~ You could see an endoplasm (ally target), a goblin, a kobold and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) 6 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nothingmatters the Demonspawn Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 182 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 330 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, serial_bayou_ford_a, chequers_garden, serial_park_tiny_2 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.8 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Cast: Soul Splinter || 12 Read: Fog || 1 Armour: Robe || 22 Dodge: Dodged || 41