Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 4304248025632840134 44531 notthatgreg the Mimic (level 13, -11/68 HPs) Began as a Spriggan Necromancer on July 13, 2025. Was a High Priest of Kikubaaqudgha. Killed from afar by a fire dragon (30 damage) ... with a blast of fiery breath ... on level 5 of the Lair of Beasts. The game lasted 01:08:32 (16647 turns). notthatgreg the Mimic (Spriggan Necromancer) Turns: 16647, Time: 01:08:32 Health: -11/68 AC: 2 Str: 4 XL: 13 Next: 96% Magic: 9/24 EV: 19 Int: 17 God: Kikubaaqudgha [*****.] Gold: 1138 SH: 0 Dex: 20 Spells: 1/26 levels left rFire . . . (100%) F - +7 captain's cutlass {speed, disarm} rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) t - melded +1 cloak rCorr . (100%) o - amulet of regeneration SInv + B - ring of positive energy Will ++... P - +4 ring of slaying Stlth +++ HPRegen 1.11/turn MPRegen 0.19/turn %: no passive effects @: medusa-form, death channelling, animating dead, very quick A: stinger hair, lithotoxin, very small, no large weapons, unfitting armour, see invisible, speed 3 a: Begin Untransformation, Renounce Religion, Unearth Wretches, Sign of Ruin You were on level 5 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was extremely pleased with you. You had a mane of long, stinging tendrils on your head. You visited 2 branches of the dungeon, and saw 17 of its levels. You also visited: Sewer. You collected 1138 gold pieces. Inventory: Hand Weapons F - the +7 captain's cutlass (weapon) {speed, disarm} (You found it on level 7 of the Dungeon) G - the +9 rapier of the Tick {holy, Int+3} (You took it off an orc on level 8 of the Dungeon) Int+3: It affects your intelligence (+3). Missiles g - 22 poisoned darts (quivered) n - a curare-tipped dart Armour b - a +0 robe (worn) t - a +1 cloak (melded) V - a +2 buckler Jewellery o - an amulet of regeneration (worn) B - a ring of positive energy (worn) L - an amulet of the acrobat N - a ring of magical power P - a +4 ring of slaying (worn) S - a ring of positive energy U - a ring of wizardry Wands A - a wand of flame (49) H - a wand of mindburst (8) M - a wand of polymorph (12) T - a wand of warping (5) Scrolls d - 2 scrolls of revelation e - 3 scrolls of blinking f - 3 scrolls of immolation i - a scroll of fear {unknown} m - 3 scrolls of enchant armour p - a scroll of silence {unknown} s - 3 scrolls of enchant weapon v - 2 scrolls of poison y - 2 scrolls of fog C - a scroll of brand weapon {unknown} E - a scroll of vulnerability I - a scroll of amnesia {unknown} K - a scroll of teleportation {unknown} Potions a - a potion of mutation {unknown} c - 5 potions of magic h - 4 potions of lignification j - 3 potions of attraction k - a potion of berserk rage {unknown} l - 11 potions of curing q - 3 potions of heal wounds r - 3 potions of enlightenment u - 3 potions of invisibility w - 3 potions of brilliance x - 3 potions of cancellation z - 3 potions of ambrosia J - a potion of haste {unknown} O - 3 potions of resistance Baubles Q - 3 flux baubles Talismans D - a rimehorn talisman R - a medusa talisman (active) Skills: - Level 8.0 Fighting - Level 6.0 Throwing + Level 5.2 Dodging - Level 3.0 Stealth - Level 4.0 Unarmed Combat - Level 7.0 Spellcasting - Level 2.0 Conjurations - Level 5.0 Hexes - Level 13.0 Necromancy - Level 10.0 Translocations - Level 6.0 Evocations - Level 14.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Vampiric Draining Necr 50% 2d9 1% 3 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 10% 4 e - Animate Dead Necr 50% N/A 1% 4 f - Gloom Hex/Necr 72% N/A 1% 3 g - Death Channel Necr 25% N/A 9% 6 B - Blink Tloc 78% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 12% 1 Sublimation of Blood Necr 50% N/A 1% 2 Dispel Undead Necr 50% 3d19 1% 4 Curse of Agony Necr 50% N/A 1% 5 Jinxbite Hex 44% 2d2 2% 2 Confusing Touch Hex 22% N/A 4% 3 Sigil of Binding Hex 22% N/A 4% 3 Cigotuvi's Putrefaction Necr/Air 28% N/A 8% 4 Mercury Arrow Conj/Alch 18% 2d6 12% 2 Inner Flame Hex/Fire 14% N/A 12% 3 Call Imp Summ 10% N/A 17% 2 Construct Spike Launche Frge 10% 2d3 17% 2 Scorch Fire 10% 2d5 17% 2 Frozen Ramparts Ice 10% 1d2 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 75% 4 Forge Lightning Spire Air/Frge 5% 3d4 75% 4 Ignite Poison Fire/Alch 5% N/A 75% 4 Leda's Liquefaction Alch/Erth 2% N/A 75% 4 Manifold Assault Tloc 19% N/A 85% 7 Orb of Destruction Conj 6% 9d6 100% 7 Rimeblight Ice/Necr 14% 2d5 (prima100% 7 Spellspark Servitor Conj/Frge 4% N/A 100% 7 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:6 Lair (5/5) D:10 Shoals (0/4) Lair:3 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Sewer (visited) Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Vehumet Wu Jian The Shining One Jiyva Shops: D:1 [ D:6 [ Annotations: D:7 exclusion: staircase D:11 exclusion: statue Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet and cloak are melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History There is a stone staircase leading up here. You begin transforming. You continue transforming. x3 Your transformation has ended. Your +0 robe, +7 captain's cutlass {speed, disarm} and +1 cloak unmeld from your body. Your hands tingle! A mane of stinging tendrils grows from your head. Your +1 cloak melds into your body. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. Casting: Animate Dead (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Animate Dead (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Malign forces permeate your being, awaiting release. Kikubaaqudgha calls piteous wretches from the earth! A black mamba, a cane toad and an elephant come into view. Casting: Death Channel (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a fire dragon (lightly wounded) You unleash the spiteful dead! The jagged bones skewer the fire dragon! The fire dragon is moderately wounded. The fire dragon is pinned in place! A nearby black mamba perishes wretchedly. The dead are slithering! A glowing mist starts to gather... A nearby cane toad perishes wretchedly. The dead are hopping! A glowing mist starts to gather... A nearby elephant perishes wretchedly. The dead are walking! A glowing mist starts to gather... The fire dragon breathes flames at you. The blast of flame hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The fire dragon breathes flames at you. The blast of flame hits you!! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ## #...# #.≈≈##...##..#....P.. ### #..## ##~~~##..##ß.ß#....... ..####.## #..~~#.#..)....#...P.. ..##..## #..≈≈≈....#ß.ß........ #.....# ####≈~......##.#........ ##...## #~~≈≈~.Z..."........##.# #..## ##~~~..