Dungeon Crawl Stone Soup version 0.34-a0-758-g93f52a107a (webtiles) character file. Game seed: 6635433844811011722 300506 notthatgreg the Envoy of Void (level 20, -90/168 HPs) Began as a Demonspawn Warper on Sept 12, 2025. Was a High Priest of Lugonu. Killed from afar by Boris (93 damage) ... with an iron shot ... on level 3 of the Elven Halls. The game lasted 02:22:33 (36803 turns). notthatgreg the Envoy of Void (Demonspawn Warper) Turns: 36803, Time: 02:22:34 Health: -90/168 AC: 22 Str: 23 XL: 20 Next: 17% Magic: 33/33 EV: 5 Int: 15 God: Lugonu [*****.] Gold: 2664 SH: 17 Dex: 21 Spells: 17/25 levels left rFire + + . (33%) - Claws rCold + . . (50%) D - +0 tower shield of the Moon {rElec rC+ Dex+3 Stlth+} rNeg + . . (50%) p - +10 plate armour of Burat {Bane Harm SInv Stlth+} rPois + (33%) h - +2 pair of boots rElec + (33%) d - amulet of regeneration rCorr . (100%) y - ring of the Mauling Gods {rPois rF++ Dex+3} SInv + A - ring of Fogiog {rN+ Str+6} Will +.... Stlth HPRegen 1.28/turn MPRegen 0.23/turn %: harm (+30% outgoing, +20% incoming) @: mighty, corroded, hasted, very quick A: claws 3, horns 3, powered by death 1, powered by pain 1, augmentation 1, weakness stinger 3 }: 2/15 runes: decaying, gossamer a: Renounce Religion, Depart the Abyss, Banish, Corrupt, Enter the Abyss You were on level 3 of the Elven Halls. You worshipped Lugonu. Lugonu was extremely pleased with you. You visited 7 branches of the dungeon, and saw 34 of its levels. You visited the Abyss 3 times. You visited the chambers of the Necropolis 1 time. You also visited: Ice Cave. You collected 6424 gold pieces. You spent 3760 gold pieces at shops. Inventory: Missiles a - 24 poisoned darts c - 2 darts of disjunction g - a throwing net j - 16 boomerangs (quivered) m - 5 atropa-tipped darts r - 7 javelins s - 4 curare-tipped darts Armour h - a +2 pair of boots (worn) p - the +10 plate armour of Burat (worn) {Bane Harm SInv Stlth+} (You found it on level 5 of the Lair of Beasts) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. q - an orb of guile t - the +3 warlock's mirror {omnireflect} (You found it in the Necropolis) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. x - +0 fire dragon scales C - a +3 leather armour of resistance D - the +0 tower shield of the Moon (worn) {rElec rC+ Dex+3 Stlth+} (You found it in an ice cave) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Jewellery d - an amulet of regeneration (worn) e - a ring of flight i - a +6 ring of strength l - a ring of protection from cold o - a +5 ring of evasion u - a ring of protection from fire w - a +6 ring of dexterity y - the ring of the Mauling Gods (worn) {rPois rF++ Dex+3} (You bought it in a shop on level 8 of the Dungeon) [ring of protection from fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). A - the ring of Fogiog (worn) {rN+ Str+6} (You acquired it on level 15 of the Dungeon) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). B - a ring of poison resistance E - a ring of protection from cold G - a ring of protection from fire H - a ring of resist corrosion I - a ring of magical power Talismans v - the rimehorn talisman "Jecwug" {rPois rCorr Int+3 Slay+2} (You found it in the Necropolis) [rimehorn talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Wands e - a wand of paralysis (32) d - a wand of digging (17) b - a wand of light (18) a - a wand of flame (8) f - a wand of mindburst (40) p - a wand of polymorph (18) c - a wand of roots (25) Scrolls b - 3 scrolls of blinking T - 3 scrolls of torment t - 9 scrolls of teleportation S - 3 scrolls of silence I - 12 scrolls of immolation w - 4 scrolls of enchant weapon x - 6 scrolls of amnesia g - 5 scrolls of fog a - 2 scrolls of enchant armour N - 3 scrolls of noise r - 6 scrolls of revelation V - 3 scrolls of vulnerability p - 2 scrolls of poison W - 2 scrolls of brand weapon f - 3 scrolls of fear Potions A - 3 potions of attraction e - 7 potions of enlightenment b - 5 potions of brilliance h - 4 potions of haste M - 10 potions of mutation m - 7 potions of might L - 4 potions of lignification c - 6 potions of curing i - 2 potions of invisibility w - 6 potions of heal wounds B - 2 potions of berserk rage C - a potion of cancellation g - 2 potions of magic r - 3 potions of resistance a - 4 potions of ambrosia Miscellaneous g - a +0 lightning rod (4/4) h - a +0 tin of tremorstones (2/2) i - a +1 Gell's gravitambourine (2/2) Skills: + Level 17.0 Fighting - Level 1.7 Maces & Flails - Level 12.0 Throwing - Level 8.0 Armour - Level 1.7 Dodging - Level 2.0 Stealth - Level 9.0 Shields + Level 16.5 Unarmed Combat - Level 3.0 Spellcasting - Level 5.0 Translocations - Level 18.0 Invocations - Level 6.0 Evocations - Level 12.0 Shapeshifting You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 34% N/A 82% 1 b - Lesser Beckoning Tloc 34% N/A 91% 2 c - Maxwell's Portable P Tloc 17% (3-9)d3 99% 3 A - Blink Tloc 34% N/A 91% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 17% N/A 99% 3 Foxfire Conj/Fire 8% 2x1d4 100% 1 Kinetic Grapnel Frge 8% 1d4 100% 1 Call Imp Summ 4% N/A 100% 2 Construct Spike Launche Frge 4% 2d3 100% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 100% 2 Jinxbite Hex 4% 2d2 100% 2 Scorch Fire 4% 2d5 100% 2 Searing Ray Conj 4% 2d4 100% 2 Call Canine Familiar Summ 2% N/A 100% 3 Confusing Touch Hex 2% N/A 100% 3 Frozen Ramparts Ice 4% 1d1 100% 3 Fugue of the Fallen Necr 2% N/A 100% 3 Inner Flame Hex/Fire 2% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 100% 3 Stone Arrow Conj/Erth 4% 3d7 100% 3 Swiftness Air 2% N/A 100% 3 Tukima's Dance Hex 2% N/A 100% 3 Vampiric Draining Necr 2% 2d6 100% 3 Anguish Hex/Necr 1% N/A 100% 4 Animate Dead Necr 2% N/A 100% 4 Flame Wave Conj/Fire 2% 2d4 100% 4 Iskenderun's Battlesphe Conj/Frge 2% 2d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 100% 4 Leda's Liquefaction Alch/Erth 1% N/A 100% 4 Passage of Golubria Tloc 17% N/A 100% 4 Sticky Flame Fire/Alch 2% 2d4 100% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 100% 4 Vhi's Electric Charge Tloc/Air 18% N/A 100% 4 Alistair's Intoxication Alch 1% N/A 100% 5 Detonation Catalyst Fire/Alch 2% 2d8 100% 5 Freezing Cloud Conj/Ice/Air 1% 6-21 100% 5 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Silence Hex/Air 1% N/A 100% 5 Summon Forest Summ/Tloc 4% N/A 100% 5 Bombard Conj/Erth 1% 9d1 100% 6 Death Channel Necr 1% N/A 100% 6 Dispersal Tloc 8% N/A 100% 6 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Malign Gateway Summ/Tloc 4% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:9 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 IceCv (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Shops: D:4 [ D:8 *?=[[ D:13 ( Orc:1 :* Orc:2 (=(= Elf:2 * Elf:3 : Portals: Hell: Lair:5 Annotations: Swamp:4 corrupted Spider:4 corrupted Elf:2 3 runed translucent doors Elf:3 Boris, Roxanne Abyss:1 Agnes, Erolcha, Gastronok, Jeremiah, Rupert, Snorg, Urug Innate Abilities, Weirdness & Mutations You have claws for hands. You have a pair of large horns on your head. You regenerate a little health from kills. You sometimes gain a little power by taking damage. Your magical and physical power is slightly enhanced at high health. You have a sharp stinger which inflicts weakening toxins. Message History The deep elf zephyrmancer hits you but does no damage. The deep elf zephyrmancer gestures wildly while chanting. The deep elf zephyrmancer blinks! You feel very mighty all of a sudden. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you. You resist. You eviscerate the deep elf zephyrmancer!!! You kill the deep elf zephyrmancer! Lugonu accepts your kill. Boris rolls out his victims' laments. The howling sorrow hits you. You partially resist. You are engulfed in excruciating misery. The deep elf pyromancer gestures wildly while chanting. A deep elf knight, a deep elf zephyrmancer and a deep elf pyromancer come into view. The deep elf knight shouts! The deep elf pyromancer shouts! You hear a howl! The deep elf pyromancer gestures wildly while chanting. The deep elf knight casts a spell. The deep elf knight flickers and vanishes for a moment. A warg comes into view. The deep elf pyromancer shouts! The warg howls! The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! Boris casts a spell at you. The iron shot hits you!!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. The warg stops to sniff the ground. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall. The rock shatters into small pieces. The deep elf knight is engulfed in excruciating misery. Boris casts a spell at you. The iron shot hits you!!!! Ouch! That really hurt! You die... Boris says, "And that's the last I'll see of you." ######.##....E○.#..# #.......#...°E###h#.# .......<#.