notthatgreg Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (3, 7, D:1) a bat skeleton (5, 20, D:1) a +0 short sword 3 stones (8, -14, D:1) a ball python corpse (skeletalised by now) (9, 17, D:1) a bat skeleton (10, 0, D:1) a +0 short sword 2 stones a kobold skeleton (11, -9, D:1) a hobgoblin skeleton (21, -11, D:1) a bat skeleton (33, 28, D:1) a +0 rapier (34, -13, D:1) a rat skeleton (38, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 31, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (43, 31, D:1) a bat corpse (skeletalised by now) (52, -9, D:1) a rat skeleton (54, 13, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon [Shop] Upruxtek's General Store a +0 hand axe (39 gold) a wand of quicksilver (3) (unknown) (163 gold) 4 poisoned darts (31 gold) the +7 trident of Gallantry {elec, Str+2} (713 gold) Str+2: It affects your strength (+2). the +1 pair of boots of Lightning Storm {rPois rF+} (360 gold) rPois: It protects you from poison. rF+: It protects you from fire. a book of Necromancy (234 gold) a scroll of amnesia (52 gold) a wand of quicksilver (8) (unknown) (436 gold) a parchment of Teleport Other (140 gold) (0, 7, D:2) a +0 ring mail (6, 0, D:2) the felid corpse of Natasha (skeletalised by now) (7, -9, D:2) an adder corpse (skeletalised by now) (8, -22, D:2) a +0 flail (17, -6, D:2) a bat skeleton (23, -34, D:2) 2 gold pieces (23, -33, D:2) 5 gold pieces (23, -32, D:2) 14 gold pieces (24, -32, D:2) 17 gold pieces (24, 0, D:2) a +0 leather armour (25, -34, D:2) 9 gold pieces (25, -33, D:2) 6 gold pieces (25, -22, D:2) a ball python skeleton an adder skeleton (44, -16, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 mace of Ladwifio {drain, rPois Str+6 Int+3} (4050 gold) rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). the earth staff "Boqihig" {Int+6 Earth} (4460 gold) [staff of earth] Int+6: It affects your intelligence (+6). Earth: It increases the power of your Earth spells. the +9 short sword of No Interval {holy, rF+ rC+ rCorr} (7700 gold) rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the spider talisman "Ziecesib" {+Blink} (7500 gold) [spider talisman] +Blink: It lets you blink. the +0 robe of a sewer {rCorr Int-5 Dex+8} (1980 gold) rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). the +3 ring mail "Temme" {*Corrode Str+3 Slay+4} (4350 gold) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Kusiak" {rC+ rCorr MP+9 Str+3} (6280 gold) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). the fire staff of Cobwebs {rElec rF+ Fire} (3900 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. the spider talisman "Votegonk" {rN+} (6500 gold) [spider talisman] rN+: It protects you from negative energy. the ring "Turocs" {Fly rF- rC+ Str+2} (2870 gold) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). the ring of the Barracuda {rPois rCorr SInv} (3540 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the +3 hand axe of Watchfulness {speed, +Blink rPois rN+} (4640 gold) +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. the +7 mace of Fragile Peace {freeze, Will+ Str+3} (5930 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). the amulet "Weit" {Alch+ Harm Regen+ rCorr} (4260 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the dragon-coil talisman of the Onion {Int+2 Stlth+} (14850 gold) [dragon-coil talisman] Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the air staff of Dawn {rElec rPois rC+ Dex+3 Air Alch} (5510 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the +9 dagger of Gallantry {drain, rF+ rCorr} (6820 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the cold staff of the Lurker {rPois rC+++ Int-2 Forge Ice} (5510 gold) [staff of cold] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the ring of Paranoia {Fly rF+ rC+ MP+9 SInv} (5700 gold) [ring of see invisible] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the serpent talisman "Peiwn" {rCorr} (8400 gold) [serpent talisman] rCorr: It protects you from acid and corrosion. (0, 0, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (5, -3, D:3) a +0 flail (7, -4, D:3) a +0 club a gnoll skeleton (8, -5, D:3) a +0 spear a +0 scale mail a +0 buckler a gnoll skeleton (25, 8, D:3) a hobgoblin corpse (skeletalised by now) (31, 24, D:3) a +0 club (43, 16, D:3) a bat corpse (skeletalised by now) (43, 26, D:3) a jackal skeleton a jackal skeleton (48, -3, D:3) a howler monkey skeleton (51, 6, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (13, -19, D:4) a poisoned dart (13, -7, D:4) a scroll of identify (15, -17, D:4) a poisoned dart (17, 12, D:4) a +0 leather armour (22, -24, D:4) a +0 giant club (24, -29, D:4) a +0 ring mail (24, 5, D:4) a +0 mace (25, -21, D:4) a howler monkey corpse (28, -12, D:4) a +0 club a +0 leather armour (30, 0, D:4) a +0 ring mail (49, 0, D:4) a +0 club Level 5 of the Dungeon (12, -20, D:5) 16 gold pieces