Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20241912 (custom seed) 9 nrstrngf the Caller (level 2, 0/20 HPs) Began as an Armataur Summoner on Oct 2, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (163 turns). nrstrngf the Caller (Armataur Summoner) Turns: 163, Time: 00:02:23 Health: 0/20 AC: 4 Str: 13 XL: 2 Next: 6% Magic: 5/5 EV: 8 Int: 15 God: Gold: 38 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 2.07/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 5% 1 b - Call Imp Summ 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 12% N/A 16% 3 Summon Blazeheart Golem Fire/Summ 6% N/A 71% 4 Summon Lightning Spire Summ/Air 6% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Okay, then. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat closely misses the ball python. The jackal bites you. The jackal closely misses you. The jackal bites you. x2 The ball python closely misses you. Your quokka bites the kobold. The kobold dies! Your bat misses the ball python. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. You swap places. Your bat hits the ball python. x2 The ball python closely misses you. A ball python comes into view. Your quokka bites the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your cerulean imp. x2; Your bat hits the ball python. Your cerulean imp closely misses the jackal. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python moves out of view. You swap places. Your bat closely misses the jackal. Your bat barely misses the jackal. Your quokka bites the jackal but does no damage. The jackal closely misses your bat. x2 The jackal closely misses your cerulean imp. x2 The ball python bites you but does no damage. Your bat barely misses the ball python. Your cerulean imp barely misses the jackal. Your quokka closely misses the jackal. You hit the ball python. You kill the ball python! Your bat barely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal bites your cerulean imp. The jackal bites your cerulean imp but does no damage. The jackal bites you. You die... ........... #. ###........### ####.# .. ............ .....# #. #.....[..### .....# ##.####.......... .....# #.............#### .....# #........r.h...... .....# #........h5.....# .....#.#........@h.J...# .# #.#.........hr.S.... .## #r...........###.... ..# ###....$...#.# ... #.# ##.####+##?# .. ..# #.# #.# . .########.####.##.# .# #............... .###+####.####.##.# You could see an endoplasm, 4 jackals, a ball python, a rat, a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A ball python (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) A quokka (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nrstrngf the Armataur Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 127 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 130 | D:1 | Learned a level 2 spell: Call Imp 163 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.3 Stealth | | 2.1 Summonings | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 22 Tailslap || 1 Cast: Summon Small Mamm || 9 Call Imp || 1 Stab: Sleeping || 1 Armour: Robe || 45 Dodge: Dodged || 27