Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11608869703011150937 (custom seed) 1378 ntroutm the Chiller (level 8, -1/58 HPs) Began as a Gnoll Ice Elementalist on May 8, 2026. Was an Initiate of Ashenzari. Slain by a gnoll ... wielding a +3 spear ... led by a gnoll sergeant (7 damage) ... on level 8 of the Dungeon. The game lasted 00:10:41 (3656 turns). ntroutm the Chiller (Gnoll Ice Elementalist) Turns: 3656, Time: 00:10:41 Health: -1/58 AC: 9 Str: 8 XL: 8 Next: 66% Magic: 3/17 EV: 13 Int: 17 God: Ashenzari [......] Gold: 207 SH: 0 Dex: 12 Spells: 10/19 levels left rFire . . . (100%) m - +4 scythe (venom) rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) k - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . s - +0 pair of boots of Ashenzari's Ethics {Elem, Dev} (curse) Will ..... (no amulet) Stlth +++ f - +4 ring of protection HPRegen 0.29/turn q - ring of protection from cold MPRegen 0.15/turn %: no passive effects @: about to teleport A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +2 devious dagger d - a +0 short sword h - a +1 dagger of protection i - a +2 short sword of draining j - a +0 spear m - a +4 scythe of venom (weapon) n - a +0 sling v - a +5 halberd Missiles p - 5 javelins Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) g - a +0 tower shield k - a +0 helmet (worn) r - an orb of mayhem s - the cursed +0 pair of boots of Ashenzari's Ethics (worn) {Elem, Dev} (You found it on level 3 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Devices: Evocations and Shapeshifting. Magical Staves o - a staff of alchemy Jewellery f - a +4 ring of protection (worn) q - a ring of protection from cold (worn) t - a ring of resist corrosion u - a ring of see invisible Talismans l - an inkwell talisman Wands f - a wand of mindburst (16) Scrolls t - 2 scrolls of teleportation e - a scroll of fog {unknown} h - 2 scrolls of torment {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} i - 2 scrolls of identify q - a scroll of amnesia {unknown} u - a scroll of enchant armour {unknown} v - a scroll of brand weapon {unknown} y - a scroll of acquirement {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} n - a potion of ambrosia {unknown} p - a potion of berserk rage {unknown} s - a potion of haste {unknown} Skills: + Level 3.5 Fighting + Level 3.5 Short Blades + Level 3.5 Long Blades + Level 3.5 Axes + Level 3.5 Maces & Flails + Level 3.5 Polearms + Level 3.5 Staves + Level 3.5 Ranged Weapons + Level 3.5 Throwing + Level 3.5 Armour + Level 5.8 Dodging + Level 5.5 Stealth + Level 3.5 Shields + Level 3.5 Unarmed Combat + Level 6.2 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Forgecraft + Level 2.9(3.2) Fire Magic + Level 7.7(8.1) Ice Magic + Level 2.9(3.2) Air Magic + Level 2.9(3.2) Earth Magic + Level 2.9 Alchemy + Level 3.9 Invocations + Level 3.5(3.9) Evocations + Level 3.2(3.5) Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 66% 1d10 1% 3 c - Summon Ice Beast Ice/Summ 24% N/A 3% 3 d - Blink Tloc 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 33% N/A 1% 3 Apportation Tloc 30% N/A 3% 1 Kinetic Grapnel Frge 60% 1d6 3% 1 Poisonous Vapours Alch/Air 60% 1d2 3% 1 Summon Small Mammal Summ 60% N/A 3% 1 Scorch Fire 32% 2d6 4% 2 Construct Spike Launche Frge 30% 2d4 6% 2 Passwall Erth 16% N/A 10% 3 Inner Flame Hex/Fire 15% N/A 11% 3 Petrify Alch/Erth 7% N/A 34% 4 Hellfire Mortar Fire/Erth/Frge 7% 4d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Kikubaaqudgha Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You kill the gnoll! Your ice beast hits the gnoll sergeant but does no damage. Reach: m) +4 scythe (venom) Press: ? - help, Dir - move target Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severely wounded, ally target, 66% to hit and 65% to hit with your bite) Okay, then. Okay, then. As you read the scroll labelled ROOPPUUZXIARU, it crumbles to dust. It is a scroll of identify. c -> t - 3 scrolls of teleportation; o -> i - 2 scrolls of identify You encounter a wight. It is wielding a +0 battleaxe. The wall freezes the wight but does no damage. The wall freezes the gnoll sergeant. The gnoll sergeant hits you but does no damage. Your ice beast hits the gnoll sergeant but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wall freezes the gnoll. x2 The wight resists. The wall freezes the wight. The wall freezes the wight but does no damage. The wight completely misses you. The wall freezes the gnoll sergeant. You kill the gnoll sergeant! The frozen ramparts melt away as you move. The wight attacks as it pursues you! The wight misses you. The gnoll hits you from afar with a +3 spear. * * * LOW HITPOINT WARNING * * * Your ice beast hits the wight but does no damage. Things that are here: a +0 halberd of protection; a +0 animal skin; a wand of flame (20) The gnoll closely misses you. The gnoll hits you with a +3 spear. * * * LOW HITPOINT WARNING * * * The wight hits your ice beast with a +0 scimitar! Your ice beast dies! Your ice beast disappears in a puff of smoke! There is an open door, spattered with blood here. Things that are here: a +0 spear; a +0 ring mail You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! The gnoll hits you with a +3 spear! You die... #........# #........# +.......j####. ............. ......#..... #).......z. #####.......... .......@########.. .......j)z§zz..'.. .......j##§..###.. .........#...# .........#...# .........#...# ...##....#...# ..# #..####### .. #.. You could see 4 wights and 3 gnolls. Vanquished Creatures A steam dragon (D:8) A water moccasin (D:4) A black bear (D:4) An ogre (D:4) 2 wolves (D:8) A gnoll sergeant (D:8) A scorpion (D:5) A hound (D:3) A gnoll bouda (D:5) A clockroach (D:4) 11 gnolls 5 adders A shadow imp (D:4) An ufetubus (D:5) 4 ribbon worms 3 dart slugs 3 orcs 11 endoplasms 8 hobgoblins 2 jackals (D:3) 3 quokkas 8 ball pythons 7 bats 2 frilled lizards 12 goblins 8 kobolds 6 rats 106 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) Grum (D:8) A bombardier beetle (D:5) A clockroach (D:4) 3 gnolls (D:5) An ufetubus (D:5) A goblin (D:2) A kobold (D:2) 10 creatures vanquished. Grand Total: 116 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ntroutm the Gnoll Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 14/19 MP: 7/7 625 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/9 630 | D:1 | Reached skill level 5 in Spellcasting 637 | D:1 | Learned a level 3 spell: Frozen Ramparts 725 | D:2 | Reached skill level 1 in Invocations 970 | D:2 | Reached skill level 1 in Fighting 970 | D:2 | Reached skill level 1 in Short Blades 970 | D:2 | Reached skill level 1 in Long Blades 970 | D:2 | Reached skill level 1 in Axes 970 | D:2 | Reached skill level 1 in Maces & Flails 970 | D:2 | Reached skill level 1 in Polearms 970 | D:2 | Reached skill level 1 in Staves 970 | D:2 | Reached skill level 1 in Ranged Weapons 970 | D:2 | Reached skill level 1 in Throwing 970 | D:2 | Reached skill level 1 in Armour 970 | D:2 | Reached skill level 1 in Shields 970 | D:2 | Reached skill level 1 in Unarmed Combat 970 | D:2 | Reached skill level 1 in Evocations 992 | D:2 | Reached skill level 1 in Shapeshifting 992 | D:2 | Reached XP level 4. HP: 16/32 MP: 3/11 998 | D:2 | Learned a level 3 spell: Summon Ice Beast 1174 | D:3 | Encountered Sigmund 1333 | D:2 | Reached skill level 1 in Conjurations 1333 | D:2 | Reached skill level 1 in Hexes 1333 | D:2 | Reached skill level 1 in Summonings 1333 | D:2 | Reached skill level 1 in Necromancy 1333 | D:2 | Reached skill level 1 in Translocations 1333 | D:2 | Reached skill level 1 in Forgecraft 1333 | D:2 | Reached skill level 1 in Fire Magic 1333 | D:2 | Reached skill level 1 in Air Magic 1333 | D:2 | Reached skill level 1 in Earth Magic 1333 | D:2 | Reached skill level 1 in Alchemy 1598 | D:3 | Reached XP level 5. HP: 30/37 MP: 8/12 1668 | D:2 | Killed Sigmund 1669 | D:2 | Reached skill level 5 in Dodging 1669 | D:2 | Reached XP level 6. HP: 13/44 MP: 7/14 2307 | D:3 | Found a sacrificial altar of Ru. 2637 | D:4 | Found a staircase to the Ecumenical Temple. 2639 | D:4 | Found a statue of an orb of entropy. 2640 | D:4 | Found a statue of an orb of entropy. 2647 | Temple | Entered the Ecumenical Temple 2661 | Temple | Became a worshipper of Ashenzari the Shackled 2728 | D:4 | Encountered a water moccasin 2737 | D:4 | Killed a water moccasin 2738 | D:4 | Reached XP level 7. HP: 41/50 MP: 9/15 2930 | D:4 | Found a snail-covered altar of Cheibriados. 3021 | D:4 | Reached skill level 5 in Stealth 3498 | D:5 | Entered Level 5 of the Dungeon 3532 | D:5 | Learned a level 2 spell: Blink 3572 | D:5 | Reached XP level 8. HP: 57/57 MP: 16/16 3622 | D:5 | You fall into a shaft and drop 3 floors! 3626 | D:8 | Encountered Grum 3645 | D:8 | Killed Grum 3656 | D:8 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic D:2: layout_basic, st_stairs_11 D:3: kennysheep_six_static_rooms, layout_loops_ring, nicolae_ru_the_path_less_chosen, grunt_decor_clamped, uniq_sigmund D:4: layout_loops_ring, old_standard_altar, minmay_temple_entry_trees, minmay_misc_feat_nine_boxes D:5: layout_basic D:8: layout_basic, trog_hazing_becter, nicolae_overflow_hallway_of_the_gods, enter_bailey_5, kennysheep_island_fort, uniq_grum Temple: nicolae_temple_colour_theory Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.2 Invocations | 1 2 3 | 3.9 Fighting | 1 2 3 | 3.5 Short Blades | 1 2 3 | 3.5 Long Blades | 1 2 3 | 3.5 Axes | 1 2 3 | 3.5 Maces & Flails | 1 2 3 | 3.5 Polearms | 1 2 3 | 3.5 Staves | 1 2 3 | 3.5 Ranged Weapons | 1 2 3 | 3.5 Throwing | 1 2 3 | 3.5 Armour | 1 2 3 | 3.5 Shields | 1 2 3 | 3.5 Unarmed Combat | 1 2 3 | 3.5 Evocations | 1 2 3 | 3.5 Shapeshifting | 1 2 3 | 3.2 Conjurations | 1 2 | 2.9 Hexes | 1 2 | 2.9 Summonings | 1 2 | 2.9 Necromancy | 1 2 | 2.9 Translocations | 1 2 | 2.9 Forgecraft | 1 2 | 2.9 Fire Magic | 1 2 | 2.9 Air Magic | 1 2 | 2.9 Earth Magic | 1 2 | 2.9 Alchemy | 1 2 | 2.9 Dodging | 5 | 5.8 Stealth | 5 | 5.5 Ice Magic | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 71 | 87 | 45 || 203 Melee: Club | 10 | | || 10 Bite | 5 | 4 | 2 || 11 Dagger | 61 | 38 | || 99 Short sword | | 12 | || 12 Halberd | | 37 | 45 || 82 Cast: Freeze | 8 | | || 8 Frozen Ramparts | 3 | 8 | 6 || 17 Summon Ice Beast | | 3 | 8 || 11 Invoke: Curse Item | | | 1 || 1 Read: Identify | | | 1 || 1 Teleportation | | | 1 || 1 Stab: Sleeping | 14 | 8 | 5 || 27 Distracted | 1 | 1 | || 2 Armour: Robe | 48 | 54 | 46 || 148 Dodge: Dodged | 42 | 58 | 39 || 139