ntroutm Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (1, 5, D:1) a +0 whip (2, 5, D:1) a bat corpse (skeletalised by now) (11, 30, D:1) a +0 club (22, 21, D:1) a +0 dagger 2 stones (25, 6, D:1) a +0 mace (26, 6, D:1) a dwarf skeleton (27, 22, D:1) a quokka corpse (skeletalised by now) (28, 8, D:1) a dwarf skeleton (28, 21, D:1) a +0 short sword (28, 22, D:1) a jackal corpse (skeletalised by now) (28, 23, D:1) a jackal corpse (skeletalised by now) (31, 2, D:1) a bat skeleton (35, 10, D:1) a dwarf skeleton (35, 19, D:1) a dwarf skeleton (36, 6, D:1) a dwarf skeleton (40, 31, D:1) a bat skeleton (42, 3, D:1) a ball python skeleton (42, 4, D:1) a +0 dagger a kobold skeleton (45, 36, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, 20, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (2, -31, D:2) a +0 leather armour (4, -27, D:2) a +0 leather armour (7, -25, D:2) a +0 dagger a +0 sling (8, -14, D:2) a +0 robe (8, -9, D:2) a +0 dagger (9, -8, D:2) a bat skeleton (14, -34, D:2) a ball python corpse (skeletalised by now) (25, 3, D:2) a +0 dagger of draining a kobold skeleton (33, -35, D:2) a rat skeleton (33, -30, D:2) a ball python skeleton (35, -5, D:2) a +0 chain mail (41, -5, D:2) a +0 scimitar (43, -17, D:2) an adder skeleton (49, -16, D:2) a hobgoblin skeleton (49, 3, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Torgh's Distillery a potion of curing (36 gold) a potion of mutation (unknown) (96 gold) a potion of enlightenment (60 gold) a potion of brilliance (unknown) (48 gold) a potion of lignification (36 gold) a potion of brilliance (unknown) (48 gold) a potion of enlightenment (60 gold) (1, 0, D:3) a +0 trident an orc corpse (skeletalised by now) (1, 1, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, 0, D:3) a +0 mace an orc corpse (skeletalised by now) (9, 14, D:3) a +0 sling (14, 6, D:3) a +0 short sword (18, 14, D:3) a +0 club a kobold skeleton (18, 17, D:3) a hobgoblin skeleton (19, 2, D:3) a +0 club (22, 20, D:3) a bat skeleton (22, 21, D:3) a +0 dagger a +0 helmet a goblin skeleton (24, 14, D:3) a +0 leather armour (24, 20, D:3) a +0 club a +0 leather armour (27, -26, D:3) a +0 hand axe (32, -9, D:3) a frilled lizard skeleton (33, -1, D:3) a scroll of blinking (33, 1, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (33, 3, D:3) 2 potions of curing (42, 9, D:3) a bat skeleton (45, 10, D:3) a bat skeleton (58, -6, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (8, -21, D:4) a ball python corpse (20, -11, D:4) a hobgoblin corpse (27, -25, D:4) a +0 long sword (36, -9, D:4) a ball python corpse