Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12104670433079063331 51 ntshd the Firebug (level 3, -4/30 HPs) Began as a Draconian Wanderer on Oct 17, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:07 (1679 turns). ntshd the Firebug (Draconian Wanderer) Turns: 1679, Time: 00:06:08 Health: -4/30 AC: 5 Str: 16 XL: 3 Next: 57% Magic: 4/4 EV: 10 Int: 13 God: Gold: 89 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +1 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour Scrolls t - a scroll of teleportation Potions w - a potion of heal wounds Skills: + Level 2.5 Fighting + Level 2.6 Polearms + Level 0.6 Dodging + Level 0.8 Stealth + Level 1.0 Spellcasting + Level 3.7 Fire Magic + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 20% 2x1d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 38% 2 Fugue of the Fallen Necr 0% N/A 63% 3 Ozocubu's Armour Ice 0% N/A 63% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 78% 4 Ignite Poison Fire/Alch 5% N/A 78% 4 Detonation Catalyst Fire/Alch 5% 2d1 98% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You encounter a bat. You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. You closely miss Terence. Terence is moderately wounded. The bat barely misses you. Terence closely misses you. You hit Terence. You tail-slap Terence. Terence is severely wounded. The bat hits you. Terence hits you with a +0 hand axe. You barely miss Terence. Your tail-slap misses Terence. Terence is severely wounded. The bat hits you but does no damage. Terence hits you with a +0 hand axe. You hit Terence. Your tail-slap misses Terence. Terence is almost dead. The bat hits you but does no damage. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. The bat barely misses you. The bat hits you but does no damage. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 hand axe. You hit Terence. Your tail-slap misses Terence. Terence is almost dead. The bat misses you. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Your tail-slap misses Terence. Terence is almost dead. The bat closely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You hit Terence but do no damage. Terence is almost dead. The bat hits you but does no damage. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #####........##.#..##.#.##..# #.######.##.#..#........### #.# #..........#..#........ . #.# #.##.#..#.....#....... .. #.# #.#..#.....#....# .. #.# #.............#.####.# #.# #.##....................# #.. #........................ ####...@@....#.##....... #...b.....#.##....... #.........####....... #.........# #....... ##'###+#).####....... #####.###.#..#.......... +............'.......#.. ...#####.#......#.......#.. ...'............####....... You could see Terence and a bat. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 orcs (D:2) 9 endoplasms 4 hobgoblins (D:1) A quokka (D:2) 3 ball pythons 3 bats (D:1) 3 frilled lizards 3 goblins (D:1) 3 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ntshd the Draconian Wanderer began the quest for the Orb. 0 | D:1 | ntshd set off with the following items: a +1 spear, a | potion of heal wounds; and the following spell memorised: | Foxfire; and the following spells available to memorise: | Forge Blazeheart Golem, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 105 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 949 | D:2 | Reached XP level 3. HP: 29/30 MP: 4/4 1665 | D:2 | Encountered Terence 1678 | D:2 | HP: 1/30 [Terence/+0 hand axe (2)] 1679 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 115 Melee: Spear || 115 Tailslap || 12 Cast: Foxfire || 1 Drink: Resistance || 1 Read: Immolation || 2 Teleportation || 1 Noise || 1 Enchant armour || 1 Identify || 1 Fog || 1 Armour: None || 85 Dodge: Dodged || 65