Dungeon Sprint DCSS version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 14576059314853954083 0 nuclearExplosion the Purveyor of Pain (level 1, -10/10 HPs) Began as a Deep Elf Necromancer on Sept 10, 2024. Was an Initiate of Kikubaaqudgha. Shot with a bolt by a yaktaur (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:11 (54 turns). nuclearExplosion the Purveyor of Pain (DENe) Turns: 54, Time: 00:08:15 Health: -10/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 31 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . D - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ x - +6 ring of intelligence HPRegen 0.21/turn y - +6 ring of intelligence MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger B - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). C - the +10 dark maul {heavy} (You found it in the Dungeon) D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. E - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. H - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) I - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. J - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. K - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) L - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. M - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. N - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) O - the +8 storm bow {elec, penet} (You found it in the Dungeon) P - the +9 sword of Power {lifebolt} (You found it in the Dungeon) Q - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Armour b - a +0 robe (worn) F - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. G - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery u - a ring of flight v - a +6 ring of dexterity w - a +6 ring of dexterity x - a +6 ring of intelligence (left hand) y - a +6 ring of intelligence (right hand) z - a +6 ring of strength A - a +6 ring of strength Wands r - a wand of mindburst (7) s - a wand of iceblast (7) t - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions c - 8 potions of magic d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance l - a potion of experience m - 5 potions of might Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 68% 2d11 1% 2 Vampiric Draining Necr 34% 2d8 2% 3 Animate Dead Necr 34% N/A 9% 4 Curse of Agony Necr 34% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History N - the +6 shillelagh "Devastator" {shatter} O - the +8 storm bow {elec, penet}; P - the +9 sword of Power {lifebolt} Q - the +9 sword of Zonguldrok {reap} D - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} Fire: D) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Shift-Dir - straight line You shoot a bolt. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Items here: [[[[[. Items here: [[[[[[[. R - a +5 crystal plate armour; S - +5 fire dragon scales T - +5 golden dragon scales; U - +5 ice dragon scales; V - a +5 plate armour W - +5 shadow dragon scales; X - +5 storm dragon scales You drop a +5 crystal plate armour. You drop +5 fire dragon scales. You drop +5 golden dragon scales. You drop +5 ice dragon scales. You drop a +5 plate armour. You drop +5 shadow dragon scales. You drop +5 storm dragon scales. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A vault warden and a yaktaur come into view. The vault warden is wielding a +1 battleaxe of electrocution. Found a wand of flame (8) and the +2 scale mail of Knowledge {^Contam rF+ rN+}. Found a transporter. Fire: D) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vault warden Aim: a vault warden, wielding a +1 battleaxe of electrocution and wearing a +0 chain mail (asleep, 98% to hit) You shoot a bolt. The bolt hits the vault warden!!! The vault warden shouts! The vault warden is heavily wounded. The yaktaur shouts! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.c./.▓ ▓..p..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a vault warden and a yaktaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nuclearExplosion the Deep Elf Necromancer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 17 | D | Became a worshipper of Kikubaaqudgha 53 | D | Entered arena 2. 53 | D | Noticed a vault warden 53 | D | Noticed a yaktaur 53 | D | Found a transporter. 54 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 2 Armour: Robe || 1