nuclearExplosion the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (19, 0, D) a staff of air (unseen) (19, 1, D) a +2 short sword of protection (unseen) (20, 0, D) a +0 demon whip of pain (unseen) (20, 1, D) a +2 battleaxe of venom (unseen) (21, 1, D) the +0 morningstar "Fedoyhor" {pain, rElec rN+ MP+7 Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). (unseen) (22, 1, D) a +1 vampiric great sword (unseen) (22, 5, D) a +0 robe a +0 morningstar (23, 0, D) a +0 robe (23, 1, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (23, 4, D) a +0 mace (still there?) a +0 arbalest of flaming (still there?) (23, 6, D) a +0 long sword (23, 7, D) a +0 flail (23, 18, D) a Codex of Conductivity (24, 0, D) a +0 dagger (24, 1, D) a +0 robe (still there?) a +4 scimitar (still there?) a wand of paralysis (2) (still there?) (24, 5, D) a +0 robe (still there?) a +1 battleaxe of venom (still there?) (24, 6, D) a +0 robe a +0 dagger a +0 robe a +0 battleaxe (24, 18, D) a +4 ring of protection (25, 7, D) a +0 mace (25, 18, D) a ring of positive energy (26, 0, D) a +3 leather armour of poison resistance (unseen) (26, 1, D) a +0 heavy arbalest (26, 6, D) a +3 battleaxe (still there?) the +2 scale mail of the Sun {rElec rF+ rCorr Int-5} (still there?) Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (27, 0, D) a staff of alchemy (unseen) (27, 1, D) the +1 robe "Xophec" {*Corrode rN++ Regen+ SInv} rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (34, 28, D) a +3 scale mail of poison resistance (unseen) (35, 0, D) the +0 longbow "Cusacaxt" {flame, rPois} rPois: It protects you from poison. (unseen) (35, 14, D) a +2 plate armour of positive energy (unseen) (35, 19, D) the ring "Jamuxiag" {rPois rC+ rCorr} [ring of poison resistance] rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (35, 29, D) a +0 scale mail of fire resistance (unseen) (36, 0, D) a staff of air (unseen) (36, 1, D) an Everburning Encyclopedia (36, 29, D) a staff of air (unseen) (37, 0, D) the ring "Qumif Qoac" {*Slow Will++ EV+5 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. *Slow: It may slow you when you take damage. (37, 1, D) a ring of protection from cold (37, 14, D) the +6 hand axe "Heogoy" {drain, Fly rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (37, 28, D) a staff of earth (37, 29, D) a staff of alchemy (unseen) (37, 33, D) a +0 robe a +0 quarterstaff (38, 1, D) the +0 ring mail of Noughts and Crosses {Harm rElec rC- rN++} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Harm: It increases damage dealt and taken. (unseen) (38, 14, D) a +4 scale mail of willpower (38, 15, D) the staff of Modesty {rElec Conj Tloc Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (38, 28, D) the +6 chain mail "Usian" {*Corrode rC+ Dex+5} Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. (38, 29, D) a +2 quarterstaff of holy wrath (unseen) (38, 34, D) a +0 robe (39, 0, D) a +4 vampiric battleaxe (39, 1, D) a staff of cold (unseen) (39, 14, D) a staff of air (39, 15, D) an amulet of magic regeneration (39, 28, D) a granite talisman (39, 29, D) a +6 eveningstar of protection (unseen) (39, 33, D) a +0 robe (still there?) the staff of Untimely Demise {rN+ Int+5 Dex+4 Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (40, 1, D) a Fen Folio (40, 15, D) a +4 ring mail of cold resistance (unseen) (40, 28, D) a staff of alchemy (unseen) (41, 0, D) a +1 antimagic orcbow (41, 1, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (41, 14, D) the +8 chain mail "Githisyx" {rN+} rN+: It protects you from negative energy. (41, 16, D) a +0 long sword a +0 robe (41, 29, D) a +2 robe of cold resistance (unseen) (42, 0, D) a +0 robe of cold resistance (unseen) (42, 15, D) a +2 leather armour of willpower (unseen) (42, 28, D) a staff of cold (unseen) (42, 29, D) a +1 robe of willpower (unseen) (43, 28, D) a +2 demon trident of venom (unseen) (43, 29, D) Sif Muna's Directory of the Unfortunate Blizzard Spells Type Level a - Freeze Ice 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Permafrost Eruption Ice/Earth 6 d - Rimeblight Ice/Necromancy 7 (unseen) (44, 28, D) a +2 arbalest of flaming (unseen) (49, 0, D) the +8 hand axe "Luast" {pain, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (49, 1, D) a staff of alchemy (unseen) (49, 24, D) a +1 bardiche of venom (unseen) (49, 37, D) a +5 arbalest (49, 38, D) 3 large rocks (50, 0, D) an amulet of guardian spirit (50, 1, D) a +1 ring mail of cold resistance (unseen) (50, 12, D) a +0 war axe (50, 13, D) a +1 war axe of freezing (unseen) (50, 25, D) the +9 orcbow of Truncation {freeze, rF- Will+ Str+4 SInv} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (50, 36, D) a +2 great mace of protection (unseen) (50, 37, D) a +1 robe (unseen) (50, 41, D) a +0 shortbow (51, 2, D) a +2 long sword (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) (51, 3, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a +2 battleaxe of distortion (still there?) a +0 chain mail (still there?) (51, 12, D) a +3 hand axe of freezing (51, 13, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (unseen) (51, 18, D) a +0 robe (51, 28, D) a +2 quarterstaff of chaos a +0 cloak (51, 36, D) the granite talisman "Unomylase" {Dex+3} [granite talisman] Dex+3: It affects your dexterity (+3). (unseen) (51, 37, D) the +0 leather armour "Fethe" {Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (unseen) (51, 38, D) a +0 orcbow (51, 40, D) a +0 leather armour 2 javelins a +0 spear (51, 41, D) a +0 arbalest a +0 arbalest (52, 1, D) a +0 bardiche (still there?) a +0 chain mail (still there?) a +2 triple crossbow of flaming (still there?) (52, 2, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 plate armour a +0 long sword a +0 plate armour (52, 12, D) a +0 dagger (52, 13, D) a flux talisman (52, 18, D) a staff of cold (still there?) a +0 robe (still there?) a +0 vampiric long sword (still there?) (52, 24, D) a +3 demon trident of draining (52, 29, D) a throwing net (52, 30, D) a +2 dagger of distortion (still there?) 2 curare-tipped darts (still there?) (52, 37, D) a +10 plate armour of ponderousness (52, 41, D) a +0 shortbow 4 large rocks (53, 0, D) the +7 sling of Goassaqa {heavy, Dex+6} Dex+6: It affects your dexterity (+6). (53, 1, D) a +0 arbalest (still there?) the +1 mace of the Heavens {freeze, rElec Will- Str+3 Stlth+} (still there?) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (53, 3, D) 5 large rocks (53, 18, D) a +0 robe the +9 mace "Pestrog" {protect, *Rage Will+ Int+7} Int+7: It affects your intelligence (+7). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 plate armour (53, 24, D) a +0 mace (53, 28, D) a +3 vampiric war axe (still there?) a +0 plate armour (still there?) (53, 29, D) a +2 heavy falchion (still there?) 2 throwing nets (still there?) a +2 scale mail of fire resistance (still there?) (53, 30, D) a +1 great sword of protection (still there?) a +0 scale mail (still there?) a +0 flail of holy wrath (still there?) a +0 leather armour (still there?) (53, 37, D) a +6 ring of intelligence (53, 41, D) 3 large rocks (still there?) a +0 shortbow (still there?) a +0 arbalest (still there?) a +3 dire flail of protection (still there?) the ring "Amoam" {Ice ^Drain Str+2 Slay+5 SInv} (still there?) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (54, 1, D) a +2 halberd of protection a +0 plate armour a book of Ice (54, 2, D) a +0 great mace a +0 chain mail (54, 12, D) a +4 scale mail of poison resistance (unseen) (54, 13, D) a +0 trident of freezing (54, 17, D) a +4 flail (still there?) a +0 robe (still there?) (54, 18, D) a +0 dagger a +0 robe (54, 25, D) a +3 heavy flail (unseen) (54, 29, D) a +1 trident of flaming a +1 chain mail of cold resistance a +0 tower shield the +7 quarterstaff of the Vendetta {drain, rF+ rC+ Dex+6} Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC+: It protects you from cold. 7 silver javelins a +0 ring mail a +0 scythe a +0 robe (54, 30, D) a +0 dagger a +0 robe (55, 0, D) the +0 steam dragon scales "Sorywehy" {rN+ Will+++} rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. (unseen) (55, 12, D) the amulet "Juem Xid" {Acrobat Int+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). (60, 36, D) the +0 scale mail of Classification {^Drain rPois Regen+ Str+8} Str+8: It affects your strength (+8). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. a +2 robe of fire resistance (60, 37, D) the +6 quarterstaff of the Secret Geomancers {speed, +Blink rC+} rC+: It protects you from cold. +Blink: It lets you blink. (61, 16, D) a staff of death (unseen) (61, 26, D) a +0 rapier of venom (unseen) (61, 30, D) a +2 dire flail of protection (still there?) a +0 robe (still there?) (61, 37, D) the +7 dagger of Imminent Death {holy, Int+4} Int+4: It affects your intelligence (+4). Yredelemnul disapproves of the use of such an item. (unseen) (62, 0, D) a +2 sling of flaming (unseen) (62, 8, D) a ring of protection from fire (62, 9, D) a +8 heavy war axe (unseen) (62, 27, D) a manual of Unarmed Combat (63, 0, D) a staff of death (unseen) (63, 8, D) a +1 shortbow of flaming (unseen) (63, 16, D) a staff of conjuration (unseen) (63, 26, D) a +1 flail of protection (63, 27, D) a +1 great mace of draining (unseen) (63, 28, D) a +0 long sword of draining (still there?) a +0 robe (still there?) (63, 29, D) a +0 falchion a +0 robe (63, 36, D) the +8 war axe of Cemifiru {antimagic, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (63, 37, D) a manual of Conjurations (64, 16, D) a +1 plate armour of cold resistance (unseen) (65, 26, D) a +5 demon trident of venom (unseen) (68, 0, D) a +3 heavy arbalest (68, 37, D) a +2 dire flail of venom (unseen) (68, 38, D) a +6 heavy dire flail a +0 scimitar of holy wrath a +0 shortbow a +0 ring mail a +0 long sword a +0 leather armour (68, 39, D) a +0 long sword of freezing (unseen) (69, 37, D) a +0 shortbow a +0 long sword a +0 chain mail (70, 8, D) a +2 rapier of freezing (unseen) (71, 8, D) the ring "Huthreh" {rElec rPois SInv Stlth+} [ring of see invisible] rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (71, 17, D) a staff of alchemy (unseen) (71, 27, D) a +5 arbalest of draining (unseen) (71, 36, D) a staff of death (71, 37, D) a +0 dagger a +2 morningstar of protection (71, 39, D) a +0 short sword (72, 9, D) a staff of cold (unseen) (72, 16, D) a +0 great mace of protection (72, 17, D) a +2 chain mail of fire resistance (unseen) (72, 26, D) a +0 quarterstaff of speed (72, 27, D) +2 pearl dragon scales (unseen) (72, 36, D) Cisam's Elucidation of Charnel Conduction Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Conjure Ball Lightning Conjuration/Air 6 c - Death Channel Necromancy 6 (unseen) (72, 37, D) a book of Storms (73, 17, D) a staff of death (73, 26, D) a ring of willpower (73, 36, D) the staff "Goblin's Foe" {rF+ Int+4 Dex+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (73, 37, D) the +7 war axe of Suci {pain, rCorr Str+5 Stlth-} Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (75, 1, D) a +2 spectral quarterstaff (unseen)