Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 16211925476665575156 239 nuclearExplosion the Chopper (level 5, -1/47 HPs) Began as a Mountain Dwarf Cinder Acolyte on Sept 14, 2024. Was a High Priest of Ignis. Slain by a water moccasin (4 damage) ... on level 6 of the Dungeon. The game lasted 00:03:07 (411 turns). nuclearExplosion the Chopper (MDCA) Turns: 411, Time: 00:03:08 Health: -1/47 AC: 6 Str: 18 XL: 5 Next: 79% Magic: 6/6 EV: 8 Int: 15 God: Ignis [*****.] Gold: 23 SH: 0 Dex: 5 Spells: 6/6 levels left rFire + . . g - +2 dire flail (protect) rCold . . . (shield currently unavailable) rNeg . . . h - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -15) A: runic magic, artefact enchanting a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 6 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming g - a +2 dire flail of protection (weapon) i - a +2 whip of holy wrath Armour b - a +0 robe h - a +0 scale mail (worn) Wands f - a wand of flame (7) Scrolls d - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} Potions c - a potion of lignification {unknown} Skills: + Level 4.8 Fighting + Level 5.4(5.5) Axes + Level 0.9(3.5) Maces & Flails + Level 0.2 Armour + Level 0.3 Dodging + Level 1.0 Spellcasting + Level 5.1 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 6% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. x2 You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You completely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Aiming: Throw Flame Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 48% to hit) The puff of flame hits the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You die... Ignis goes out, and joins you in death. ################ #............... #.######.###### #.# #.# #.#...##@##### #.# #..S.....# #<#.(.##.#....... #.##. #.#....... #... ..#....... #### ##......... ###......# #####.# .# You could see a water moccasin. Vanquished Creatures Edmund (D:5) A howler monkey (D:6) Jessica (D:2) 3 gnolls (D:6) 2 adders 2 ufetubi (D:6) A hobgoblin (D:4) 11 creatures vanquished. Vanquished Creatures (others) 35 foxfires 35 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuclearExplosion the Mountain Dwarf Cinder Acolyte began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 37 | D:2 | Noticed Jessica 49 | D:2 | Killed Jessica 50 | D:2 | Reached XP level 2. HP: 27/27 MP: 3/3 132 | D:5 | Entered Level 5 of the Dungeon 155 | D:5 | Noticed Edmund 159 | D:5 | Reached XP level 3. HP: 27/33 MP: 4/4 167 | D:5 | HP: 1/33 [Edmund/+2 dire flail of protection (5)] 168 | D:5 | Killed Edmund 169 | D:5 | Reached skill level 5 in Axes 169 | D:5 | Reached XP level 4. HP: 1/41 MP: 5/5 169 | D:5 | Reached XP level 5. HP: 2/47 MP: 6/6 364 | D:6 | Reached skill level 5 in Fire Magic 388 | D:6 | Noticed a water moccasin 411 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, kennysheep_flooded_box, minmay_liquid_box, wander_ebering_terrifying_dragon_lair D:2: layout_loops_corners, nicolae_the_louvre, uniq_jessica, uniq_sigmund D:3: minmay_chambers_of_twos, layout_loops_cross, minmay_surrounded D:4: kennysheep_six_static_rooms, layout_cave_pods, mainiacjoe_overflow_24_doors, general_overflow_altar, temple_fountains, serial_shops, nicolae_lakefront_shop, minmay_misc_feat_doors, st_stairs_12 D:5: layout_basic, mainiacjoe_overflow_catch_the_wave, tgw_sif, jmf_multi_god_temple, portal_sewer_entry_e, uniq_edmund D:6: layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 4 5 | 5.4 Fire Magic | 4 5 | 5.1 Fighting | 4 | 4.8 Maces & Flails | | 0.9 Armour | | 0.2 Dodging | | 0.3 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 13 | || 13 Dire flail | | 51 || 51 Throw: Throwing net | | 1 || 1 Invoke: Foxfire Swarm | 2 | || 2 Evoke: Wand | | 1 || 1 Armour: Robe | 7 | || 7 Scale mail | | 58 || 58 Dodge: Dodged | 8 | 31 || 39