Dungeon Sprint DCSS version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 8173401441964308899 0 nullsec the Shooter (level 1, -3/16 HPs) Began as a Formicid Hunter on Feb 12, 2025. Slain by Ijyb ... wielding a +0 club (8 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (15 turns). nullsec the Shooter (Formicid Hunter) Turns: 15, Time: 00:00:10 Health: -3/16 AC: 0 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - melded +0 shortbow rCold . . . (offhand unavailable) rNeg . . . b - melded +0 leather armour rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn %: no passive effects @: pig-form (expiring), very quick A: very fast, weak attacks, no casting, permanent stasis, dig shafts and tunnels, small, (antennae 3), four strong arms a: no special abilities You were in the Dungeon. You were a filthy swine. You visited 1 branch Inventory: Hand Weapons a - a +0 shortbow (melded) Armour b - a +0 leather armour (melded) Scrolls c - a scroll of butterflies Potions d - a potion of curing e - a potion of heal wounds f - 2 potions of magic Skills: + Level 2.1 Fighting + Level 4.0 Ranged Weapons + Level 1.7 Dodging + Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is almost entirely melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is moderately wounded. Your transformation is almost over. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" #### ## #<.#..+ #.hg..# { #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nullsec the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 11 Fire: Shortbow || 3 Armour: Skin || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts