Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 12841475287119182950 23 nullsec the Grave Robber (level 2, 0/20 HPs) Began as a Revenant Necromancer on June 30, 2025. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:06:39 (1430 turns). nullsec the Grave Robber (Revenant Necromancer) Turns: 1430, Time: 00:06:39 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 14 God: Gold: 44 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} i - a scroll of identify {unknown} Potions c - a potion of magic d - a potion of berserk rage {unknown} f - 2 potions of heal wounds {unknown} g - a potion of moonshine {unknown} Skills: + Level 2.1 Dodging - Level 2.4 Stealth * Level 2.4 Spellcasting * Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 26% 2d8 6% 2 Vampiric Draining Necr 13% 2d6 12% 3 Animate Dead Necr 13% N/A 36% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 56% 3 Fulminant Prism Conj/Alch 0% 3d5 92% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 92% 4 Curse of Agony Necr 13% N/A 71% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the ribbon worm. The web tears apart. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Your soul wisp touches the ribbon worm. You hit the ribbon worm. The ribbon worm is heavily wounded. Your soul wisp touches the ribbon worm. The endoplasm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the ribbon worm. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The endoplasm freezes you. You are frozen. You resist. Your soul wisp touches the ribbon worm. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the ribbon worm. The web tears apart. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Your soul wisp touches the ribbon worm. You hit the ribbon worm. You kill the ribbon worm! Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You resist. You die... ..........##. ........... .?.......#... ........#... #........... ###### #............##..... #.J†.........##.#### #.*@.........##.# ##......#..... #.# #.......#...# #.# .....###$..#...# #.# ...........#...####.# >................##.# ...........#)..#.##.# ....####...#...#'##.### # .........†......# You could see an endoplasm (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:2) A quokka (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 4 hobgoblins (D:1) 6 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 2 goblins (D:1) 3 kobolds 3 rats 22 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nullsec the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 443 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 1429 | D:2 | HP: 1/20 [endoplasm (1)] 1430 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_corners D:2: layout_basic, chequers_decorated_corner Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 45 Cast: Soul Splinter || 40 Armour: Robe || 39 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1429 | 1376 | 53 | 72 | 1093 | 2 | 714.5 | Dungeon | 1429 | 1376 | 53 | 72 | 1093 | 2 | 714.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1349 daAuts D:2: 80 daAuts