nullsec Level 1 of the Dungeon (1, 32, D:1) a +0 robe (2, 49, D:1) a bat corpse (skeletalised by now) (6, 47, D:1) a bat corpse (skeletalised by now) (7, 33, D:1) a +0 club a kobold skeleton (11, 1, D:1) a ball python skeleton (11, 21, D:1) a +0 ring mail (12, -5, D:1) a ball python corpse (skeletalised by now) (21, -1, D:1) a +0 pair of boots (23, 4, D:1) a +0 dagger (31, 50, D:1) a +0 ring mail (36, 14, D:1) a +0 dagger a kobold skeleton (37, 18, D:1) a +0 short sword (39, 46, D:1) a +0 long sword (41, 36, D:1) a +0 club a goblin skeleton (43, 3, D:1) a hobgoblin corpse (skeletalised by now) (49, 51, D:1) a rat corpse (skeletalised by now) (57, 33, D:1) a ball python corpse (skeletalised by now) (59, 31, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 7, D:2) the inkwell talisman "Moshe" {rF- Str+5 Slay+3} [inkwell talisman] rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (1, -29, D:2) a book of Necromancy (1, -28, D:2) 11 gold pieces (2, -25, D:2) a ring of positive energy (5, -32, D:2) a +0 short sword (5, -31, D:2) a jackal corpse a jackal corpse (8, -25, D:2) a +0 spear a gnoll corpse a jackal corpse (11, -25, D:2) a bat corpse (15, -19, D:2) an adder corpse (skeletalised by now) (20, 4, D:2) a +0 short sword 2 stones (20, 6, D:2) a +0 sling (22, -11, D:2) a frilled lizard corpse (23, -3, D:2) a quokka corpse (27, -4, D:2) a +0 dagger a goblin corpse (34, -14, D:2) a +0 sling (42, -38, D:2) a +1 whip of electrocution (51, -33, D:2) a +1 scythe the human corpse of Sigmund (skeletalised by now)