Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 3876455390279745711 21 oakbarkington the Gusty (level 2, -2/15 HPs) Began as a Deep Elf Air Elementalist on Aug 14, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:11 (380 turns). oakbarkington the Gusty (Deep Elf Air Elementalist) Turns: 380, Time: 00:03:12 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 65% Magic: 3/8 EV: 11 Int: 19 God: Gold: 27 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 4.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Swiftness Air 19% N/A 8% 3 Airstrike Air 9% 2d(2-18) 24% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) The zap misses the gnoll. You now have 6/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) The zap hits the gnoll. The gnoll is heavily wounded. You now have 5/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) The zap hits the gnoll but does no damage. The gnoll is heavily wounded. You now have 4/8 mp. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 10/15 hp. MASSIVE DAMAGE!! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) The zap misses the gnoll. The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 5/15 hp. MASSIVE DAMAGE!! You now have 3/8 mp. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! You die... #.. #.# ### #.## .) ... .# ...## .# #.# .# ....###.###.# .# ............### .# ...........>..# ####.###### .).###.####.#.#####.......... #.##.....##.#.#.@.ğ........# #.##.###.##.#.#.###.#.####.# #....###....#.#.###.#.## #.# ####.....##.÷..........# #.# #.....####.#.###.#..# #.# ##...## #.#.###.#..###.## ###.#######....).....##...#### #...........#.####...........# #.#.#######>#.# #.####...##.# You could see a gnoll. Vanquished Creatures A gnoll (D:1) 3 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 jackals (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oakbarkington the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 65 | D:1 | Reached skill level 4 in Air Magic 65 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 380 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Air Magic | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Action || total ---------------------------++------- Cast: Shock || 35 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 379 | 379 | 0 | 88 | 146 | 1 | 379.0 | Dungeon | 379 | 379 | 0 | 88 | 146 | 1 | 379.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 379 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+