oatmeal Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -40, D:1) a bat corpse (skeletalised by now) (14, -39, D:1) a +0 hand axe (16, -55, D:1) a +0 whip (16, -20, D:1) a bat skeleton (17, -20, D:1) a +0 whip (21, -33, D:1) a hobgoblin skeleton (21, -21, D:1) a +0 ring mail (25, -3, D:1) a ball python corpse (skeletalised by now) (27, -34, D:1) a quokka skeleton (28, -35, D:1) a +0 whip (28, -33, D:1) a goblin skeleton (32, -10, D:1) a +0 leather armour (56, -24, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, 0, D:2) the human corpse of Terence (15, -2, D:2) a +0 robe (17, -29, D:2) a quokka corpse (skeletalised by now) (18, -5, D:2) a bat skeleton (24, -10, D:2) a +0 dagger a goblin skeleton (24, -7, D:2) a +0 halberd 5 boomerangs a gnoll corpse (24, -6, D:2) a +0 club a gnoll corpse (25, -16, D:2) a +0 club (25, -14, D:2) an adder skeleton (25, -7, D:2) a +0 whip a gnoll corpse (26, -18, D:2) a +0 dagger a kobold skeleton (28, 2, D:2) a +0 short sword (32, -16, D:2) a wand of roots (10)