oddolatry Level 1 of the Dungeon (1, -37, D:1) a +0 whip (4, -39, D:1) a +0 leather armour (6, -5, D:1) a ball python skeleton (15, -47, D:1) a +0 short sword (15, -46, D:1) a ball python corpse (skeletalised by now) (24, -38, D:1) a quokka skeleton (24, 5, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (27, -8, D:1) a +0 dagger (28, -28, D:1) a +0 dagger 3 stones (36, -46, D:1) 4 stones (36, -39, D:1) a jackal corpse (skeletalised by now) (37, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -39, D:1) a jackal skeleton a bat skeleton (43, -6, D:1) a +0 dagger (44, -52, D:1) 2 curare-tipped darts (45, -39, D:1) a quokka corpse (skeletalised by now) (46, -23, D:1) a +0 robe (48, 6, D:1) a frilled lizard corpse (skeletalised by now) (49, -15, D:1) a +0 robe (52, -15, D:1) a +0 ring mail (62, -52, D:1) a rat corpse (skeletalised by now) (62, -41, D:1) a bat corpse (skeletalised by now) (64, -39, D:1) a jackal corpse (skeletalised by now) (65, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 heavy flail (19, 6, D:2) a +0 dagger (21, -12, D:2) 6 javelins (21, -11, D:2) a +0 club a +0 robe (21, 12, D:2) a +2 whip of venom a +0 scale mail (30, 14, D:2) a +0 short sword (41, -4, D:2) 2 stones a +0 whip