Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. oddolatry the Conjurer (Felid Conjurer) Turns: 1466, Time: 00:05:32 Health: 16/16 AC: 1 Str: 3 XL: 3 Next: 75% Magic: 7/7 EV: 16 Int: 23 God: Gold: 69 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 1 Deaths: 0 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 69 gold pieces. Inventory: Scrolls t - a scroll of teleportation i - a scroll of identify Potions g - a potion of magic Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 0.8 Unarmed Combat * Level 2.4 Spellcasting * Level 3.9 Conjurations * Level 0.9 Alchemy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level c - Mercury Arrow Conj/Alch 28% 2d7 7% 2 z - Magic Dart Conj 84% 1d7 2% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Soul Splinter Necr 8% N/A 12% 1 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, weak, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, weak, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, weak, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, weak, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle is no longer weakened. You scratch the bombardier beetle. You kill the bombardier beetle! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found an inkwell talisman. Found a stone staircase leading down. You pick up a parchment of Soul Splinter and begin reading... You add the spell Soul Splinter to your library. Saving game... please wait. # # # # # ### #### # #>. ...## # #..### #..)# ## #..@.# #...#... #....########...#.## #................... #...........####...#.## #...........# #...#.## #...........# #....... #...........# #....... #...........# ##.....## #...........###......<# There are no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards 2 goblins 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oddolatry the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 412 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 702 | D:1 | Learned a level 2 spell: Mercury Arrow 1387 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/7 Illustrated notes Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Stealth | 3 | 3.4 Unarmed Combat | | 0.8 Spellcasting | | 2.4 Conjurations | | 3.9 Alchemy | | 0.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 44 Mercury Arrow || 3 Drink: Curing || 1 Attraction || 1 Enlightenment || 1 Moonshine || 1 Read: Teleportation || 1 Enchant armour || 1 Identify || 1 Summoning || 1 Blinking || 1 Brand weapon || 1 Armour: None || 5 Dodge: Dodged || 4