Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3084501847344260460 0 onichols the Magician (level 1, 14/14 HPs) Began as an Armataur Hedge Wizard on Aug 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (14 turns). onichols the Magician (Armataur Hedge Wizard) Turns: 14, Time: 00:00:42 Health: 14/14 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic d - a potion of attraction {unknown} Skills: + Level 1.3 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.7 Conjurations + Level 0.7 Summonings + Level 0.7 Necromancy + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 22% 2 Call Imp Summ 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, onichols the Armataur Hedge Wizard. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a fuming orange potion. Found a staircase leading out of the dungeon. You encounter a jackal. You see here a fuming orange potion. You see here a fuming orange potion. d - a fuming orange potion The jackal barks! There is a fountain of clear blue water here. You encounter a jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal barks! The jackal closely misses you. x2 The jackal bites you but does no damage. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #♣♣♣♣♣♣♣♣♣♣ ♣<.#♣.....♣♣ ♣..........♣♣ #♣...♣.♣....♣ ♣.....⌠.....♣ ♣....♣.♣....♣ ♣♣.....@h..♣♣ ♣♣....h..♣♣ ♣♣♣...♣♣♣ #...# #.... #####h .# # You could see 2 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | onichols the Armataur Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 14 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, minmay_statues_item, chequers_serial_rivers_micro_c, minmay_ruptured Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Armour: Robe || 1 Dodge: Dodged || 3