Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10639739908271947531 6 oogle6 the Conjurer (level 1, -1/2 HPs) Began as a Draconian Conjurer on Oct 3, 2026. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:57 (142 turns). oogle6 the Conjurer (Draconian Conjurer) Turns: 142, Time: 00:03:57 Health: -1/2 AC: 0 Str: 9 XL: 1 Next: 75% Magic: 3/3 EV: 13 Int: 18 God: Gold: 13 SH: 0 Dex: 9 Spells: 3/4 levels left rFire + + . (33%) b - melded +0 flail rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois x (150%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn a - scarab talisman MPRegen 0.08/turn %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, (AC +4), small, unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 1 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 flail (melded) Talismans a - a scarab talisman (worn) Potions g - a potion of magic d - 2 potions of curing {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Fugue of the Fallen Necr 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Anguish Hex/Necr 0% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour or wear helmets. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History The frilled lizard completely misses your solar ember. The frilled lizard misses your solar ember. The frilled lizard closely misses your solar ember. The frilled lizard barely misses your solar ember. The frilled lizard bites your solar ember but does no damage. You completely miss the frilled lizard. Your solar ember glows brighter. The frilled lizard closely misses you. You barely miss the frilled lizard. Your solar ember blazes with a fierce heat. The solar flare engulfs the frilled lizard. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! Your solar ember glows brighter. Found 4 gold pieces. You encounter a bat. Found a hand axe and a purple potion. There is an entrance to Ecatt's Jewellery Boutique here. Unknown command. The bat misses you. The bat misses you. You barely miss the bat. Your solar ember glows brighter. The bat hits you. Ouch! That really hurt! You hit the bat but do no damage. The bat closely misses you. There is a dry fountain here. Found a scroll labelled GAEWEWKI REQOL. The bat completely misses you. The bat closely misses your solar ember. The bat hits your solar ember but does no damage. The bat misses your solar ember. The bat barely misses your solar ember. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You swap places with your solar ember. The bat hits you. Ouch! That really hurt! The endoplasm hits you. Ouch! That really hurt! You die... .. ..#..# ###..#... ... #....#### ......... ...##.......# ####.#.##. ...?......#..###......... ...K..h...)#............. ........##.##............ ...............###....... .....#*J................ ........B#ß.ß.ß#......... ##......b..⌠.⌠.....####.. ..........ß.∩.ß...## #.. ##.........⌠.⌠....# #.. .........$ß.ß.ß...# .................... .##.....#..##.....### ...###...##!###.# .## #.#.# .# ..# You could see an endoplasm, a jackal, a bat, a kobold and a friendly solar ember (minion). Vanquished Creatures A dart slug (D:1) A jackal (D:1) A bat (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oogle6 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 99 | D:1 | Found Ecatt's Jewellery Boutique. 142 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_octomino_e4 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 10 Flail || 7 Tailslap || 2 Armour: None || 17 Dodge: Dodged || 17 Form: Scarab || 1