Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13805867459067121471 51 orangedoll the Chiller (level 3, -3/26 HPs) Began as a Merfolk Ice Elementalist on Sept 2, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (1029 turns). orangedoll the Chiller (Merfolk Ice Elementalist) Turns: 1029, Time: 00:04:23 Health: -3/26 AC: 2 Str: 10 XL: 3 Next: 83% Magic: 0/6 EV: 12 Int: 14 God: Gold: 67 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . f - +0 club rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of positive energy (worn) Wands n - a wand of paralysis (5) Scrolls c - a scroll of fear {unknown} e - a scroll of revelation {unknown} m - a scroll of teleportation {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} g - a potion of haste {unknown} h - a potion of might {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} l - a potion of mutation {unknown} Skills: + Level 1.3 Fighting + Level 3.4 Dodging + Level 2.8 Stealth - Level 2.0 Spellcasting * Level 5.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the gnoll. The gnoll is moderately wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) You freeze the gnoll. You kill the gnoll! The gnoll attacks as it pursues you! The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #.# #.# #.# #.### #.# #.#.. ..# #.# #.#.# #.# ... #.# #.#.# #.# ..# #####.#######.#.# #.# .j# #...........#.#.###.# .(# #....######.#.#...#.# ..# #....j@.# #.#.###.# ..# #.......# #.......### ..# #.......# #.........< ..#########.......# ########### ..)........)......+ ..###)#####.......# ........# #.......# #.......# #.......# #.......# ######### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) 3 bats 2 giant cockroaches (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | orangedoll the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 756 | D:1 | Reached skill level 1 in Fighting 940 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1005 | D:2 | Reached skill level 5 in Ice Magic 1029 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, minmay_hexomino_p4 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.3 Ice Magic | 5 | 5.0 Stealth | | 2.8 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 16 Club || 36 Cast: Freeze || 40 Stab: Sleeping || 1 Armour: Robe || 43 Dodge: Dodged || 51