orangedoll Level 1 of the Dungeon (0, 0, D:1) a scroll of identify a scroll of teleportation a jackal corpse (skeletalised by now) (12, -25, D:1) a +0 plate armour (15, -21, D:1) a hobgoblin skeleton (15, -20, D:1) a +0 ring mail (15, 1, D:1) a +0 dagger 3 stones a kobold skeleton (16, 2, D:1) a +0 dagger a goblin skeleton a bat skeleton (17, 6, D:1) a +0 club (25, 6, D:1) a quokka skeleton (31, -26, D:1) a +0 hand axe (32, 0, D:1) a +0 short sword a stone a kobold skeleton (34, -36, D:1) a +0 club (34, -7, D:1) 2 darts of disjunction (35, -22, D:1) a +0 helmet (36, -4, D:1) a +0 ring mail (44, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, -29, D:1) a frilled lizard skeleton Level 2 of the Dungeon (20, 28, D:2) a +0 dagger (23, 33, D:2) a +0 dagger 5 stones (28, 45, D:2) a +1 hand axe of venom a +0 scale mail (39, 24, D:2) a +0 club (41, 28, D:2) a +0 club (42, 7, D:2) a +0 spear a +0 animal skin a +2 helmet of intelligence (44, 31, D:2) a +0 dagger a goblin corpse (44, 32, D:2) a +0 club (45, 31, D:2) a frilled lizard corpse (48, 7, D:2) a +0 club a goblin corpse