orangedoll Level 1 of the Dungeon (3, 31, D:1) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (4, 10, D:1) a rat corpse (skeletalised by now) (5, 2, D:1) a +0 short sword 4 stones (5, 10, D:1) a +0 club (6, -5, D:1) a bat skeleton (6, 10, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, 30, D:1) a hobgoblin corpse (skeletalised by now) (7, 9, D:1) a +0 dagger (12, 22, D:1) a +0 dagger (20, 12, D:1) a +0 robe (30, 35, D:1) a +0 spear (31, 16, D:1) a +0 dagger (31, 22, D:1) a +0 mace (34, 39, D:1) a +0 club (35, 33, D:1) a quill talisman (35, 42, D:1) a ball python skeleton (36, 38, D:1) a +0 club (45, 25, D:1) a ball python skeleton (48, 1, D:1) a ball python corpse (skeletalised by now) (54, 16, D:1) a rat skeleton (56, 17, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a parchment of Foxfire (1, 2, D:2) a parchment of Ozocubu's Armour (1, 4, D:2) the +1 pair of gloves of Context {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (unseen) (7, -2, D:2) a scroll of teleportation (7, 8, D:2) a quokka corpse (8, -4, D:2) 2 curare-tipped darts (8, 6, D:2) a +0 dagger a ribbon worm corpse a kobold corpse (13, 9, D:2) a +0 dagger (14, 10, D:2) a +0 dagger a stone a kobold corpse