osinmv Level 1 of the Dungeon (0, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -12, D:1) a +0 leather armour (5, 4, D:1) a parchment of Foxfire (7, 0, D:1) a +0 ring mail (10, -5, D:1) a jackal corpse (skeletalised by now) (10, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 41, D:1) a +0 dagger (11, -5, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 24, D:1) a quokka corpse (skeletalised by now) (11, 36, D:1) a +0 short sword (13, -8, D:1) a jackal corpse (skeletalised by now) (22, 28, D:1) an orb of mayhem (24, 24, D:1) a parchment of Momentum Strike (27, 7, D:1) a +0 dagger a goblin skeleton (29, 16, D:1) a +0 robe (40, 29, D:1) a +0 dagger (42, 31, D:1) a +0 sling (43, 29, D:1) a +0 pair of boots (44, 33, D:1) a +0 dagger a bat corpse (skeletalised by now) (46, 30, D:1) a +2 helmet (54, 33, D:1) a quokka corpse (skeletalised by now) (55, 3, D:1) a staff of alchemy (58, 2, D:1) a +0 dagger a goblin corpse (58, 4, D:1) a +0 dagger a goblin corpse (58, 8, D:1) a hobgoblin skeleton (62, 36, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces