Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 514307360504703313 21 overhauser the Grave Robber (level 2, 0/19 HPs) Began as a Human Necromancer on July 13, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:08:09 (1367 turns). overhauser the Grave Robber (Human Necromancer) Turns: 1367, Time: 00:08:10 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 87% Magic: 1/5 EV: 10 Int: 15 God: Gold: 33 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . k - +0 leather armour rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) Missiles h - 6 silver javelins (quivered) Armour b - a +0 robe k - a +0 leather armour (worn) Jewellery l - a ring of poison resistance (worn) Scrolls i - a scroll of torment {unknown} Potions c - 2 potions of magic e - a potion of mutation {unknown} f - a potion of lignification {unknown} j - a potion of invisibility {unknown} Baubles g - 3 flux baubles Skills: + Level 0.1 Short Blades * Level 0.5 Armour + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 4% 1 b - Grave Claw Necr 30% 2d9 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 14% 3 Animate Dead Necr 15% N/A 43% 4 Inner Flame Hex/Fire 1% N/A 67% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 67% 3 Curse of Agony Necr 15% N/A 78% 5 Flame Wave Conj/Fire 1% 2d4 97% 4 Sticky Flame Fire/Alch 1% 2d4 97% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal barely misses you. The jackal bites you but does no damage. You hit the endoplasm. You kill the endoplasm! The jackal bites you. The jackal closely misses you. The kobold hits you with a +0 whip. The jackal closely misses you. x2 Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to affect: 64%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you but does no damage. The jackal bites you but does no damage. x2 Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to affect: 64%) The kobold struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to affect: 64%) A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The jackal bites you but does no damage. The jackal barely misses you. The kobold barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your soul wisp completely misses the kobold. The jackal attacks as it pursues you! The jackal bites you. You die... ...... #..... ......#### #.#......# !.......#######.. ####......<....... ........h......... ...?..†hK*........ ........@......... ......##.......... ...... #.......... ..... #.......... ..... #.......... .... #......... .[.. #........ ######### You could see 2 jackals, a kobold (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 10 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | overhauser the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 369 | D:1 | Learned a level 2 spell: Grave Claw 1367 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_corners D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 14 Short sword || 40 Throw: Javelin || 1 Cast: Soul Splinter || 13 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 24 Leather armour || 25 Dodge: Dodged || 59