Tutorial DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. palehorse864 the Trooper (Human Fighter) Turns: 213, Time: 00:09:07 Health: 29/29 AC: 2 Str: 16 XL: 3 Next: 12% Magic: 15/15 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of magical power HPRegen 0.24/turn c - ring of wizardry MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) c - a ring of wizardry (worn) Scrolls d - 2 scrolls of amnesia Skills: + Level 3.4 Fighting + Level 3.4 Armour + Level 0.2 Dodging + Level 2.2 Unarmed Combat + Level 1.2 Spellcasting + Level 0.2 Conjurations You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 4% 1d3 12% 1 b - Call Imp Summ 0% N/A 21% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You take a small sip from the fountain. Refreshing. There is a fountain of clear blue water here. You open the door. There is an open door here. You open the gate. A hobgoblin comes into view. You can't memorise that many levels of magic yet! Your memory of Mephitic Cloud unravels. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Okay, then. Okay, then. Okay, then. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the hobgoblin. You kill the hobgoblin! ### ########## ##.## #....@...####.⌠.## #..........#.....##### #...####...'.........# #'''# ##..#.....####. #.....# #####.⌠.## ## #.....# ##.## #.....# ### #.....# #.....# There are no monsters in sight! Vanquished Creatures 3 training dummies (D:1) A hobgoblin (D:2) 3 bat skeletons (D:1) A goblin (D:1) A goblin skeleton (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | palehorse864 the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 10 | D:1 | Got palehorse864's Volume of Introductory Spellcasting 19 | D:1 | Learned a level 1 spell: Magic Dart 30 | D:1 | Reached XP level 2. HP: 21/24 MP: 0/5 106 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/6 133 | D:1 | Learned a level 3 spell: Mephitic Cloud 168 | D:2 | Got palehorse864's Cyclopedia of Demonology for Dummies 192 | D:2 | Learned a level 2 spell: Call Imp Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 1 Cast: Magic Dart || 13 Use: Scroll || 1 Armour: Robe || 27 Dodge: Dodged || 22