Dungeon Crawl Stone Soup version 0.28-a0-344-gc4ad5fc2e8 (webtiles) character file. Game seed: 1786812043728587360 428 papr the Conjurer (level 6, 0/45 HPs) Began as a Demigod Conjurer on Aug 31, 2021. Slain by a centaur (1 damage) ... on level 5 of the Dungeon. The game lasted 00:06:53 (3220 turns). papr the Conjurer (Demigod Conjurer) Turns: 3220, Time: 00:06:54 Health: 0/45 AC: 2 Str: 8 XL: 6 Next: 38% Magic: 8/13 EV: 12 Int: 28 God: Gold: 159 SH: 0 Dex: 12 Spells: 0/11 levels left rFire . . . SeeInvis . k - +1 dagger (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn b - +4 ring of slaying MPRegen 0.13/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons k - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration Jewellery b - a +4 ring of slaying (left hand) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} g - a scroll of fog {unknown} h - 4 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} j - a scroll of brand weapon {unknown} Potions f - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 6.1 Conjurations + Level 2.7 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 76% 3d6 1% 2 b - Fulminant Prism Conj/Hex 10% 3d9 24% 4 c - Iskenderun's Mystic Conj/Tloc 29% 2d7 13% 4 p - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Passwall Tmut/Erth 3% N/A 12% 2 Swiftness Air 4% N/A 24% 3 Invisibility Hex 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Shops: D:2 ( Annotations: D:5 1 transporter Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (83% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll. You kill the gnoll! You tear a large gash into the net. You shred the net and break free! Things that are here: a +0 halberd; a gnoll corpse A yak comes into view. You see here 9 gold pieces. Found 7 gold pieces. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. Unknown command. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur unwields a +0 shortbow. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur completely misses you. Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (88% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ###. ## ## ............# .# ... ..#.........######.##... ..#........... ......... ..+.......... ......... ..#........#####........ .##.#.#..........c...... .##.#.#.........@#...... ........................ .................#...... ....................#... .......##...####.#$.# .. .............. ....... $##.##.#####........... .##.##.# ...#.#..##. ........ ...#.##.# You could see a centaur. Vanquished Creatures An ogre (D:5) A necrophage (D:5) A scorpion (D:5) 6 gnolls A river rat (D:3) 6 adders A worm (D:2) 2 dart slugs An orc (D:3) 8 ball pythons 3 endoplasms 2 giant cockroaches 2 goblins 8 hobgoblins 3 jackals (D:3) A quokka (D:1) 3 bats 7 frilled lizards 7 kobolds 6 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | papr the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 377 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 409 | D:1 | Learned a level 2 spell: Searing Ray 635 | D:1 | Reached skill level 4 in Conjurations 1138 | D:2 | Reached XP level 3. HP: 10/26 MP: 2/9 1694 | D:2 | Found Usil's Weapon Shop. 2222 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/11 2463 | D:3 | Found a glowing drain. 2514 | D:3 | Reached skill level 5 in Conjurations 2602 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2705 | D:3 | Reached XP level 5. HP: 36/38 MP: 9/12 3020 | D:3 | You fall into a shaft and drop 3 floors! 3028 | D:5 | Entered Level 5 of the Dungeon 3028 | D:5 | Noticed an ogre 3028 | D:5 | Noticed a necrophage 3028 | D:5 | Found a transporter. 3045 | D:5 | Killed an ogre 3046 | D:5 | Reached skill level 1 in Translocations 3054 | D:5 | Killed a necrophage 3055 | D:5 | Reached XP level 6. HP: 14/45 MP: 5/13 3057 | D:5 | Reached skill level 6 in Conjurations 3064 | D:5 | Learned a level 4 spell: Fulminant Prism 3201 | D:5 | Noticed a yak 3220 | D:5 | HP: 1/45 [centaur (4)] 3220 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_basic, serial_shops, nicolae_diamond_shop D:3: layout_rooms, portal_sewer_entry_b D:5: gammafunk_steamed_eel, layout_basic, minmay_temple_entry_waves, enter_ossuary_1 D:6: corexii_shantytown, layout_loops_corners Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 | 6.1 Translocations | 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 3 | 1 || 4 Cast: Magic Dart | 19 | || 19 Searing Ray | 28 | 23 || 51 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 9 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3223 | 3111 | 112 | 561 | 2074 | 5 | 644.6 | Dungeon | 3223 | 3111 | 112 | 561 | 2074 | 5 | 644.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1456 daAuts D:1: 1021 daAuts D:3: 547 daAuts D:5: 191 daAuts D:6: 7 daAuts