Dungeon Crawl Stone Soup version 0.32-a0-1315-gb82444e216 (webtiles) character file. Game seed: 6584128330979004545 91 particleface the Grave Robber (level 4, 0/23 HPs) Began as a Vine Stalker Necromancer on May 29, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:07:34 (2791 turns). particleface the Grave Robber (VSNe) Turns: 2791, Time: 00:07:35 Health: 0/23 AC: 9 Str: 16 (17) XL: 4 Next: 57% Magic: 0/8 EV: 10 Int: 13 (15) God: Gold: 121 SH: 0 Dex: 15 (16) Spells: 2/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg + . . D - +1 ring mail {rN+} rPois + o - +0 helmet rElec . (no cloak) rCorr . d - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ B - +6 ring of strength HPRegen 1.03/turn u - ring of poison resistance {rP+} MPRegen 0.11/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) f - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) z - a +0 long sword (You found it on level 2 of the Dungeon) Missiles y - 3 boomerangs Armour d - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) h - a +0 robe k - a +0 leather armour (You found it on level 1 of the Dungeon) n - a +0 ring mail (You found it on level 1 of the Dungeon) o - a +0 helmet (worn) (You found it on level 1 of the Dungeon) D - a +1 ring mail of positive energy (worn) (You found it on level 3 of the Dungeon) Magical Staves x - a staff of fire {rF+} (You found it on level 2 of the Dungeon) Jewellery j - a ring of resist corrosion (You found it on level 1 of the Dungeon) u - a ring of poison resistance (right hand) {rP+} (You found it on level 2 of the Dungeon) B - a +6 ring of strength (left hand) (You found it on level 3 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} p - 2 scrolls of identify {unknown} q - a scroll of fear r - a scroll of amnesia {unknown} s - 2 scrolls of noise {unknown} v - a scroll of blinking {unknown} Potions c - a potion of might {unknown} e - a potion of cancellation {unknown} g - a potion of resistance {unknown} t - a potion of heal wounds {unknown} w - a potion of curing {unknown} A - a potion of degeneration {!q} C - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting + Level 1.9 Short Blades - Level 1.8 Dodging - Level 2.8 Stealth - Level 2.4 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 9% 1 b - Sting Conj/Alch 4% 1d3 43% 1 x - Vampiric Draining Necr 12% 2d6 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 2% N/A 56% 2 Animate Dead Necr 12% N/A 63% 4 Curse of Agony Necr 12% N/A 93% 5 Olgreb's Toxic Radiance Alch 1% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc hits you but does no damage. The orc priest miscasts a cantrip. Magic courses through your body. The orc hits you but does no damage. The orc priest hits you with a +0 hand axe. You take 1 damage, and have 14/23 hp. You regained 7 mp, and now have 7/8 mp. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 dagger (chance to affect: 81%) The orc barely resists. The orc hits you but does no damage. The orc priest closely misses you. You now have 6/8 mp. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (chance to affect: 81%) The orc barely resists. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc hits you but does no damage. The orc priest hits you with a +0 hand axe. You now have 5/8 mp. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (chance to affect: 81%) The orc writhes in agony. The orc hits you with a +0 dagger. The orc priest closely misses you. You now have 3/8 mp. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (severely wounded, chance to affect: 81%) The orc barely resists. The orc hits you with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You take 4 damage, and have 12/23 hp. You now have 1/8 mp. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (severely wounded, chance to affect: 81%) The orc writhes in agony. You kill the orc! The dead are walking! The orc priest hits you but does no damage. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, ally target, chance to affect: 67%) The orc priest writhes in agony. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You now have 0/8 mp. You closely miss the orc priest. Your bite misses the orc priest. The orc priest completely misses you. The orc priest hits your orc skeleton with a +0 hand axe. You hit the orc priest. The orc priest hits you but does no damage. The orc priest hits your orc skeleton with a +0 hand axe. Your orc skeleton completely misses the orc priest. You hit the orc priest. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You bite the orc priest, but do no damage. The orc priest closely misses you. The orc priest hits your orc skeleton with a +0 hand axe. Your orc skeleton is destroyed! You barely miss the orc priest. Your bite misses the orc priest. The orc priest misses you. You barely miss the orc priest. You bite the orc priest, but do no damage. The orc priest barely misses you. You hit the orc priest but do no damage. Your bite misses the orc priest. The orc priest hits you but does no damage. You barely miss the orc priest. You hit the orc priest but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 10 damage, and have 9/23 hp. MASSIVE DAMAGE!! You hit the orc priest but do no damage. You bite the orc priest, but do no damage. The orc priest closely misses you. Casting: Necrotise (safe; 9% risk of failure) Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severely wounded, chance to affect: 67%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest hits you with a +0 hand axe. You now have 0/8 mp. Unknown command. You closely miss the orc priest. The orc priest misses you. You closely miss the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .......## ##...## ######## #.....# # #############.###.# # #.............# #.# # #.............# #.# ### #.............# #.. ..###.............# ### #.................# ...............)@.# .(.............o)....... ........######.......... #.......# #.###...### #.......# #. ...# ##..##### .. ...# ##.# ### ..# #.# ..# #.# You could see an orc priest. Vanquished Creatures 4 gnolls (D:1 D:2) 2 dart slugs (D:1 D:2) 2 orcs (D:3) 5 endoplasms (D:1 D:2) 3 giant cockroaches (D:1) 3 goblins (D:1 D:2) 3 hobgoblins (D:1) 2 quokkas (D:1 D:2) 2 ball pythons (D:1 D:2) 6 bats (D:1 D:2) A frilled lizard (D:2) 6 kobolds (D:1 D:2) 3 rats (D:1 D:2 D:3) 42 creatures vanquished. Vanquished Creatures (collateral kills) 2 frilled lizards (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Vine Stalker Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 205 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 580 | D:1 | Learned a level 1 spell: Sting 588 | D:1 | Found a faded altar of an unknown god. 592 | D:1 | Reached skill level 1 in Fighting 823 | D:1 | Reached XP level 3. HP: 18/18 MP: 0/7 1144 | D:1 | Learned a level 3 spell: Vampiric Draining 1595 | D:2 | HP: 9/18 [gnoll/+0 trident (9)] 1600 | D:1 | HP: 9/18 [gnoll/+0 mace (4)] 1602 | D:1 | Reached skill level 2 in Fighting 1788 | D:2 | Reached skill level 1 in Short Blades 1788 | D:2 | Reached XP level 4. HP: 16/23 MP: 0/8 2787 | D:3 | HP: 9/23 [orc priest/divine providence (11)] 2791 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic D:3: layout_basic, gammafunk_temple_overflow_elements, nzn_hepliaklqana_mist_gate Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Short Blades | 1 | 1.9 Dodging | | 1.8 Stealth | | 2.8 Spellcasting | | 2.4 Necromancy | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 15 || 20 Bite | | 4 || 4 Fire: Sling | 6 | || 6 Cast: Necrotise | 66 | 30 || 96 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armour: Robe | 14 | 3 || 17 Leather armour | 1 | || 1 Ring mail | | 16 || 16 Dodge: Dodged | 13 | 12 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2788 | 2664 | 124 | 114 | 2129 | 3 | 929.3 | Dungeon | 2788 | 2664 | 124 | 114 | 2129 | 3 | 929.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1309 daAuts D:2: 1263 daAuts D:3: 215 daAuts Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic D:3: layout_basic, gammafunk_temple_overflow_elements, nzn_hepliaklqana_mist_gate Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2788 | 2664 | 124 | 114 | 2129 | 3 | 929.3 | Dungeon | 2788 | 2664 | 124 | 114 | 2129 | 3 | 929.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1309 daAuts D:2: 1263 daAuts D:3: 215 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.3 +-------+-------+-------+-------+-------+----------------------