Dungeon Sprint DCSS version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 1066502040189374538 25 particleface the Chopper (level 2, 0/26 HPs) Began as a Minotaur Fighter on Dec 22, 2024. Slain by an ogre ... wielding a +0 giant club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (13 turns). particleface the Chopper (Minotaur Fighter) Turns: 13, Time: 00:00:21 Health: 0/26 AC: 6 Str: 20 XL: 2 Next: 82% Magic: 1/1 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of flame (19) (You took it off Ijyb in the Dungeon) Scrolls j - a scroll of blinking {!r!d} Potions d - a potion of might e - a potion of curing {@q1, !d} f - a potion of heal wounds {@q2, !d} g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Skills: - Level 3.6 Fighting + Level 7.3 Axes - Level 3.6 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome, particleface the Minotaur Fighter. [Dungeon Sprint] Found a staircase leading out of the dungeon. Save game and exit? Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Welcome back, particleface the Minotaur Fighter. [Dungeon Sprint] You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of flame. Ijyb shouts! Unknown command. You block Ijyb's attack. There is an open door here. You slash Ijyb! Ijyb barely misses you. You furiously retaliate! You headbutt Ijyb. Unknown command. You hit Ijyb. You headbutt Ijyb. You kill Ijyb! Your Axes skill gained 5 levels and is now at level 7! You have reached level 2! Health restored: 26; MP restored: 1 Unknown command. No target in view! No target in view! Unknown command. k - a wand of flame (20) Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb As you open the door, it creaks loudly! An ogre comes into view. It is wielding a +0 giant club. Okay, then. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (85% to hit) The puff of flame misses the ogre. You barely miss the ogre. The ogre hits you but does no damage. You completely miss the ogre. You headbutt the ogre. The ogre hits you with a +0 giant club! You take 10 damage, and have 16/26 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. You block the ogre's attack. You hit the ogre. Your headbutt misses the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | particleface the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed Ijyb 4 | D | Killed Ijyb 5 | D | Reached skill level 7 in Axes 5 | D | Reached XP level 2. HP: 26/26 MP: 1/1 8 | D | Noticed an ogre 13 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Axes | 7 | 7.3 Fighting | | 3.6 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Melee: War axe || 6 Headbutt || 2 Evoke: Wand || 1 Armour: Scale mail || 3 Dodge: Dodged || 1 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 2 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 2 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 2 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 2 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------