Dungeon Crawl Stone Soup version 0.35-a0-1175-g80cc328e8a (webtiles) character file. Game seed: 12681990988716505195 36 particleface the Magician (level 3, -1/29 HPs) Began as an Oni Mystic on Oct 4, 2026. Slain by an ogre ... wielding a +0 giant club (13 damage) ... on level 2 of the Dungeon. The game lasted 00:08:11 (1410 turns). particleface the Magician (Oni Mystic) Turns: 1410, Time: 00:08:12 Health: -1/29 AC: 3 Str: 12 XL: 3 Next: 37% Magic: 2/8 EV: 8 Int: 21 God: Gold: 110 SH: 0 Dex: 9 Spells: 8/9 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + b - vision talisman HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: vision-form A: glimmercast, see invisible, reduced hp, large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) (You found it on level 1 of the Dungeon) d - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Armour e - a +0 robe (worn) Talismans b - a vision talisman (worn) c - a jade talisman f - a quill talisman (You found it on level 2 of the Dungeon) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of berserk rage {unknown} j - a potion of haste {unknown} k - a potion of lignification {unknown} l - a potion of brilliance {unknown} n - 2 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 3.6 Spellcasting - Level 0.8 Fire Magic - Level 2.0 Ice Magic - Level 0.8 Air Magic - Level 2.0 Earth Magic - Level 3.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sirocco Fire/Air 14% 2d6 13% 2 Dragon Veins Fire/Ice/Erth/A12% 3d(4/4/4/321% 3 Inner Flame Hex/Fire 5% N/A 30% 3 Dispel Undead Necr 3% 3d7 77% 4 Eringya's Surprising Cr Summ 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: staircase Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet is melded. You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a potion, you attack all enemies around you. Message History Unknown command. Casting: Ice Thorns (safe; 5% risk of failure) Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. The ice thorns skewer the kobold. You kill the kobold! The ice thorns skewer the ogre. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. Health restored: 29 There is a stone staircase leading down here. MP restored: 8 You climb downwards. There is a stone staircase leading up here. You pick up a parchment of Eringya's Surprising Crocodile and begin reading... You add the spell Eringya's Surprising Crocodile to your library. An ogre comes into view. Unknown command. Thorns of ice sprout around the ogre. The residue of your spell condenses into glimmer. The ice thorns skewer the ogre. You now have 7/8 mp. You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. You see here a +0 dagger. You miscast Ice Thorns. Nothing appears to happen. You now have 6/8 mp. Thorns of ice sprout around the ogre. The residue of your spell condenses into glimmer. The ice thorns skewer the ogre. You now have 5/8 mp. You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Casting: Ice Thorns (safe; 5% risk of failure) Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (moderately wounded) Thorns of ice sprout around the ogre. The residue of your spell condenses into glimmer. The ice thorns skewer the ogre. You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. Casting: Ice Thorns (safe; 5% risk of failure) Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (severely wounded) Thorns of ice sprout around the ogre. The residue of your spell condenses into glimmer. The ice thorns skewer the ogre. You now have 4/8 mp. You condense the glimmer around your hands and fire it at the ogre! The glimmering dart hits the ogre. The ogre attacks as it pursues you! The ogre closely misses you. Casting: Ice Thorns (safe; 5% risk of failure) Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (almost dead) Thorns of ice sprout around the ogre. The residue of your spell condenses into glimmer. You now have 3/8 mp. The ice thorns skewer the ogre. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You take 18 damage, and have 11/29 hp. MASSIVE DAMAGE!! Unknown command. Unknown command. Your magical contamination has completely faded away. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Casting: Ice Thorns (safe; 5% risk of failure) Okay, then. Unknown command. Casting: Ice Thorns (safe; 5% risk of failure) Okay, then. Unknown command. Casting: Ice Thorns (safe; 5% risk of failure) Aiming: Ice Thorns (safe; 5% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (almost dead) Thorns of ice sprout around the ogre. The residue of your spell condenses into glimmer. The ogre hits you with a +0 giant club! You die... .........§.^)##.†.### ### ..........§§.##.#..... .........§.§†....$.... .......<.§^§^......... ..........^.^......... ..........§^§......... ###..######..^^^...... ...# ##.^O^...... .... ##§@^##... ... ##### .. You could see an ogre. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1 D:2) A quokka (D:1) A ball python (D:1) A bat (D:2) A frilled lizard (D:2) A goblin (D:1) 5 kobolds (D:1 D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | particleface the Oni Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 59 | D:1 | Reached skill level 1 in Ice Magic 59 | D:1 | Reached skill level 1 in Earth Magic 575 | D:1 | HP: 6/14 [dart slug/slug dart (3)] 578 | D:1 | Reached XP level 2. HP: 10/24 MP: 4/6 880 | D:1 | Reached skill level 1 in Fighting 1140 | D:2 | Encountered an ogre 1243 | D:2 | Found a faded altar of an unknown god. 1347 | D:2 | Reached XP level 3. HP: 26/33 MP: 5/8 1357 | D:2 | Reached skill level 2 in Ice Magic 1357 | D:2 | Reached skill level 2 in Earth Magic 1407 | D:2 | HP: 11/29 [ogre/+0 giant club (18)] 1410 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, roderic_filled_cross D:2: layout_rooms, shapermc_ecumenical_altar_ellora, minmay_tetromino_i4, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Earth Magic | 1 2 | 2.0 Fighting | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 3.6 Fire Magic | | 0.8 Air Magic | | 0.8 Shapeshifting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Short sword || 1 Fire: Sling || 16 Cast: Ice Thorns || 30 Armour: Robe || 20 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1318 | 100 | 89 | 1035 | 2 | 709.0 | Dungeon | 1418 | 1318 | 100 | 89 | 1035 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 233 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, roderic_filled_cross D:2: layout_rooms, shapermc_ecumenical_altar_ellora, minmay_tetromino_i4, uniq_jessica Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1318 | 100 | 89 | 1035 | 2 | 709.0 | Dungeon | 1418 | 1318 | 100 | 89 | 1035 | 2 | 709.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 233 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 +-------+-------+-------+-------+-------+----------------------