patricia Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (0, 16, D:1) a +0 club (4, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, -1, D:1) a frilled lizard corpse (skeletalised by now) (6, 20, D:1) a +0 leather armour (18, 1, D:1) a +0 dagger (24, 5, D:1) a flux talisman (25, -15, D:1) a +0 dagger (26, -20, D:1) a quokka corpse (skeletalised by now) (31, -7, D:1) a +0 leather armour (35, 15, D:1) a +2 vampiric dagger (40, -18, D:1) a +0 spear (40, -6, D:1) a bat skeleton (41, 0, D:1) 7 stones (43, -26, D:1) a ball python corpse (skeletalised by now) (44, 16, D:1) a +0 ring mail (47, -1, D:1) 2 poisoned darts (55, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 5, D:2) a +0 hand axe (15, -2, D:2) a quokka corpse (skeletalised by now) (22, 8, D:2) a +0 mace (25, 6, D:2) a +0 leather armour (27, 22, D:2) a frilled lizard skeleton (32, -5, D:2) an adder skeleton (32, 13, D:2) 4 poisoned darts (33, 14, D:2) a +0 club a goblin skeleton (39, -1, D:2) a +0 cloak (48, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (48, 6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (49, -4, D:2) a +0 club a +0 robe (51, -15, D:2) 3 stones (51, -6, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Level 3 of the Dungeon [Shop] Owits's Jewellery Shoppe (Shop contents are unknown) (0, 0, D:3) a +0 club a goblin corpse (1, 2, D:3) a +0 club a goblin corpse (2, 1, D:3) a +0 leather armour