patricia Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 16, D:1) a +0 club (25, -7, D:1) a +0 mace (28, 47, D:1) a quokka corpse (skeletalised by now) (30, 0, D:1) 5 stones (31, 10, D:1) a staff of earth Level 2 of the Dungeon [Shop] Kedece's Antique Weapon Shop a +2 orcbow of draining (420 gold) a +0 trident (80 gold) the +7 scimitar "Rieroa" {spect, Will++ Int+3} (1662 gold) Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). the +10 broad axe of Havoc {flame, ^Drain Fly rPois Str+3} (1637 gold) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). a +0 scimitar (92 gold) the +9 falchion of Zudaim {freeze, Will+ Int+3} (1593 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +0 war axe (80 gold) a +0 morningstar (92 gold) the +7 mace of Disembowelment {elec, *Slow Will++} (1331 gold) *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. a +0 short sword (69 gold) (0, 0, D:2) a +6 ring of strength (4, -5, D:2) a ball python corpse (skeletalised by now) (5, -8, D:2) a hobgoblin corpse (skeletalised by now) (6, 18, D:2) a +0 mace (8, 3, D:2) a +0 dagger (13, 21, D:2) a +6 ring of strength (14, -7, D:2) 8 stones (14, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (15, -13, D:2) a +0 club a goblin skeleton (19, 19, D:2) a jackal corpse (skeletalised by now) (23, -21, D:2) a +0 dagger a goblin skeleton (23, -19, D:2) a +0 dagger of venom 4 stones a goblin skeleton (27, 20, D:2) a frilled lizard corpse (skeletalised by now) (28, 13, D:2) an adder corpse (skeletalised by now) (28, 18, D:2) a ball python corpse (skeletalised by now) (36, 3, D:2) a +0 whip (37, -23, D:2) a +0 robe (37, 12, D:2) a +0 robe (37, 19, D:2) a +0 club (39, -3, D:2) 3 poisoned darts (40, -14, D:2) a frilled lizard skeleton (43, -14, D:2) a +0 club (44, -16, D:2) 3 large rocks (49, -14, D:2) a +0 club (53, 6, D:2) a +0 mace Level 3 of the Dungeon (0, 1, D:3) 6 stones (1, -15, D:3) 6 boomerangs (4, -10, D:3) a +0 club a +0 ring mail (4, -9, D:3) a quokka skeleton (7, 4, D:3) a bat skeleton (8, -11, D:3) a +0 flail an orc skeleton (9, 9, D:3) a +0 hand axe (10, -11, D:3) a +0 hand axe a +0 ring mail (10, -7, D:3) a +0 dagger an orc skeleton (11, -11, D:3) a +0 club (14, 5, D:3) a bat skeleton (15, -27, D:3) a +0 spear (19, -22, D:3) a ball python skeleton (28, -5, D:3) a +0 dagger 7 poisoned darts (31, -22, D:3) a +0 club a +0 spear a +0 ring mail a +0 kite shield a +0 whip a gnoll corpse (skeletalised by now) (31, -20, D:3) a +0 whip (31, -19, D:3) a +0 halberd a gnoll skeleton (35, -28, D:3) 3 stones a +0 whip (37, -22, D:3) a +0 hammer (38, -19, D:3) a +2 quarterstaff of chaos Level 4 of the Dungeon [Shop] Soddue's Book Emporium a book of Power (756 gold) a book of Scorching (420 gold) a book of Callings (392 gold) a book of Callings (392 gold) a book of Contraptions (588 gold) (0, 0, D:4) 2 stones (7, -8, D:4) a +0 club (9, 13, D:4) a +0 dagger a goblin skeleton (12, 6, D:4) a +0 spear a +0 robe (12, 12, D:4) a +5 morningstar a +0 robe (16, -3, D:4) a jackal skeleton (18, -4, D:4) a +0 great sword a +0 robe (21, -4, D:4) a +0 giant club an ogre skeleton (23, 5, D:4) a +0 club an orc corpse (skeletalised by now) (23, 22, D:4) a +0 morningstar (27, 1, D:4) 2 throwing nets (28, -24, D:4) an adder corpse (skeletalised by now) (28, 13, D:4) an adder skeleton (30, -24, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (35, 23, D:4) a +0 short sword (40, -14, D:4) a +0 club a +0 dagger 4 stones a goblin skeleton (50, 19, D:4) a +0 sling (54, -13, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (13, 14, D:5) a +0 sling (24, -6, D:5) a staff of cold (25, 22, D:5) a +0 short sword (25, 23, D:5) a +0 whip (30, -18, D:5) a +0 robe a +0 dagger (30, -17, D:5) a +0 dagger a +0 robe (30, -16, D:5) a +0 falchion an orc corpse (skeletalised by now) (38, -15, D:5) a +2 whip of flaming the kobold corpse of Pikel (skeletalised by now) (45, -22, D:5) 6 javelins (48, 12, D:5) a +0 quarterstaff (49, 18, D:5) a +0 hand axe an orc corpse (skeletalised by now) (50, 10, D:5) a +0 hand axe (50, 18, D:5) a +0 mace a +0 ring mail (51, 18, D:5) a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Nisuet's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) (0, 0, D:6) a staff of cold (3, -15, D:6) a +0 sling (13, -15, D:6) an adder skeleton (21, -2, D:6) 5 stones a +0 animal skin a goblin corpse (skeletalised by now) (21, -1, D:6) a +0 animal skin 5 stones a +0 animal skin a goblin skeleton (21, 10, D:6) a +0 falchion (22, 0, D:6) a +0 animal skin 12 stones a hobgoblin skeleton (23, -4, D:6) 4 stones (23, 0, D:6) a +0 animal skin 10 stones a hobgoblin skeleton (25, -1, D:6) 5 stones a +0 animal skin a kobold skeleton (26, -1, D:6) 6 stones (26, 7, D:6) a +0 mace (27, -23, D:6) 5 boomerangs (44, -25, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Ziadut's Assorted Antiques a +1 heavy arbalest (362 gold) a +0 Gell's gravitambourine (2/2) (960 gold) a +0 orcbow (84 gold) a +2 heavy flail (439 gold) a +0 robe (16 gold) a +0 orcbow (84 gold) a +0 lightning rod (4/4) (960 gold) a scroll of blinking (180 gold) [Shop] Onoi's Antique Weapon Emporium a +0 war axe (101 gold) a +0 quarterstaff (116 gold) the +2 orcbow of Defiance {drain, ^Fragile rF+ Int+2 Dex+4 Stlth+} (1162 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 quarterstaff of speed (406 gold) a +0 rapier (116 gold) a +0 sling (43 gold) a +0 whip (72 gold) a +0 dagger (58 gold) a +0 morningstar of holy wrath (266 gold) a +0 dagger (58 gold) a +0 hand axe (87 gold) the +8 war axe of the Gibberer {flame, Str+3} (1728 gold) Str+3: It affects your strength (+3). [Shop] Xoridghis's Antique Armour Shop a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) +0 shadow dragon scales (2080 gold) a +0 pair of boots (117 gold) the +2 scale mail "Haaxudaj" {-Tele Harm rElec Slay+5} (1092 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 robe (18 gold) (0, 0, D:7) a +0 mace a +0 robe (2, -6, D:7) a +0 war axe a +0 robe (4, 2, D:7) a +4 halberd a +0 robe (20, 35, D:7) a +0 robe (27, -17, D:7) a +0 club a +0 club 4 stones a kobold corpse (skeletalised by now) (27, -16, D:7) a +0 dagger of holy wrath a kobold corpse (skeletalised by now) (27, 34, D:7) a +0 hand axe (28, -15, D:7) a +4 dagger a +0 club 3 poisoned darts a kobold corpse (skeletalised by now) (30, -12, D:7) a +0 dagger (30, -10, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (30, 23, D:7) a water moccasin corpse (skeletalised by now) (32, -5, D:7) a howler monkey skeleton a howler monkey skeleton (34, 22, D:7) a +0 orcbow (36, 32, D:7) a +0 falchion (36, 33, D:7) a +0 dagger a +0 robe an orc skeleton (37, 27, D:7) 5 stones (38, 32, D:7) a +0 club a +0 leather armour (38, 33, D:7) a +0 hand axe (38, 34, D:7) a +0 short sword a curare-tipped dart a kobold skeleton (39, 35, D:7) a +0 short sword 2 poisoned darts a +0 club a kobold skeleton (40, 32, D:7) a +0 short sword (41, 22, D:7) a hound skeleton (42, 8, D:7) the +5 whip of Offence {heavy, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (42, 11, D:7) +0 steam dragon scales a +0 dagger a steam dragon corpse (skeletalised by now) (46, 26, D:7) 4 stones (49, 13, D:7) a komodo dragon skeleton a troll skeleton (49, 22, D:7) a ring of willpower (54, 8, D:7) a +0 scimitar 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (55, 15, D:7) a +0 whip (59, 14, D:7) a +0 whip a boomerang a +0 club a +0 chain mail an orc skeleton an orc skeleton (59, 15, D:7) a +0 hand axe a +0 leather armour an orc skeleton (62, 2, D:7) a +0 sling Level 8 of the Dungeon (2, -12, D:8) a +0 shortbow a centaur corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (3, -12, D:8) a black bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (8, -35, D:8) a +0 dagger (20, -30, D:8) a +0 mace (23, -17, D:8) a yak skeleton a yak skeleton (24, -33, D:8) a book of Geomancy (27, -39, D:8) a +1 dire flail of venom a +0 giant club a two-headed ogre corpse (skeletalised by now) (30, -2, D:8) a +0 robe (30, -1, D:8) 4 stones (34, -34, D:8) a +0 trident (34, -3, D:8) a +0 whip an orc skeleton (35, -3, D:8) a +0 war axe (37, -34, D:8) a +0 whip 2 stones (37, -3, D:8) a +0 dagger a +0 robe an orc skeleton (38, -3, D:8) a +0 dagger of draining a +0 robe (40, -36, D:8) a +0 whip 2 stones a +0 whip (40, -3, D:8) a +0 dagger a +0 robe (41, -36, D:8) a +0 short sword a curare-tipped dart a +0 club (50, -38, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) 7 stones (3, -35, D:9) a +0 leather armour (3, -34, D:9) a +0 club (6, -18, D:9) a basilisk corpse (skeletalised by now) (14, -28, D:9) the +2 trident of the Forgotten Towns {pain, *Noise Dex+6} *Noise: It may make a loud noise when swung. Dex+6: It affects your dexterity (+6). (20, -15, D:9) a basilisk skeleton a wyvern skeleton (23, 9, D:9) a +3 scimitar a +0 robe (24, 18, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (33, -32, D:9) a +0 troll leather armour a troll skeleton (35, -18, D:9) a yak skeleton a yak skeleton (35, -17, D:9) a yak skeleton (42, -23, D:9) a +0 robe (43, -31, D:9) a +0 short sword (45, 16, D:9) a +4 morningstar a +0 robe a +1 dagger of speed a +0 robe a +0 spear a +0 robe an orc skeleton a wyvern skeleton (45, 17, D:9) a +0 dagger a +0 robe an orc skeleton (45, 18, D:9) a +0 hand axe of electrocution (47, 17, D:9) a +0 battleaxe a +0 robe (53, -5, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (56, -30, D:9) a +0 dagger a +0 cloak (56, -29, D:9) a bullfrog skeleton (61, -24, D:9) a +0 leather armour (61, 0, D:9) a +3 great sword a +0 robe a +0 whip an orc skeleton (63, -11, D:9) a bullfrog skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 club 5 stones (0, 1, D:10) a +0 short sword (1, 0, D:10) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (1, 2, D:10) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, 0, D:10) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (2, 1, D:10) a +0 short sword (13, 3, D:10) a +4 scimitar of flaming (19, 32, D:10) a +0 leather armour a +2 arbalest of flaming the +12 sling "Huompacs" {drain, rC- Will+ Dex+2 SInv} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a tengu corpse (skeletalised by now) (20, -2, D:10) a +0 sling (22, 18, D:10) a +0 shortbow (23, 21, D:10) a fire dragon skeleton (23, 28, D:10) a +0 arbalest a +0 dire flail a +0 long sword a staff of conjuration a staff of fire a +0 rapier of draining (24, 35, D:10) a curare-tipped dart a +0 dagger (24, 41, D:10) a +0 ring mail a +0 rapier (25, 18, D:10) a +0 giant club a +0 giant club (25, 35, D:10) 4 large rocks a cyclops skeleton (26, 7, D:10) a +0 hand axe (26, 20, D:10) a +0 war axe (28, 38, D:10) a +0 robe a +1 war axe of venom an elf skeleton (33, 17, D:10) 7 stones (33, 37, D:10) a +0 robe a +2 long sword (34, 19, D:10) a +0 bardiche (34, 39, D:10) a +0 shortbow a centaur skeleton (36, 7, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (36, 9, D:10) a +0 club (36, 36, D:10) a +0 robe a +0 dagger (37, 7, D:10) a +0 club a +3 leather armour an orc skeleton (37, 8, D:10) a +0 trident a +0 orcbow a +0 chain mail an orc skeleton (39, 15, D:10) a +0 battleaxe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 boomerangs (12, 1, Lair:1) a +0 rapier (22, 20, Lair:1) a cane toad corpse (skeletalised by now) (29, 20, Lair:1) a blink frog corpse (41, 19, Lair:1) a +0 mace (47, 6, Lair:1) a +0 leather armour