patricia Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (2, 20, D:1) a rat corpse (skeletalised by now) (2, 21, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, 21, D:1) a bat corpse (skeletalised by now) (8, 21, D:1) a +0 spear (10, -17, D:1) a frilled lizard skeleton (10, -9, D:1) a quokka skeleton (19, -1, D:1) a +0 flail a gnoll corpse (skeletalised by now) a ball python corpse (skeletalised by now) (33, -16, D:1) 5 stones (45, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -14, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 1, D:2) a +0 ring mail (2, -30, D:2) a +0 whip (7, -27, D:2) the +1 chain mail of the Kappa {Harm rF++ Int+3 Stlth-} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (9, -41, D:2) a +0 short sword (10, -20, D:2) a +0 spear of flaming a gnoll skeleton (11, -4, D:2) a +0 robe (14, -10, D:2) a hobgoblin skeleton (20, -29, D:2) a bat corpse (skeletalised by now) (23, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -38, D:2) a +0 robe (45, -11, D:2) a maw talisman (46, -31, D:2) a +0 war axe (49, 18, D:2) 5 stones (56, -4, D:2) a hobgoblin corpse (skeletalised by now) (58, -42, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kilid's Antique Armour Emporium a +0 robe (23 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 pair of gloves (117 gold) a +0 robe (23 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) the +0 scale mail of Paciames {rN+} (395 gold) rN+: It protects you from negative energy. a +0 pair of boots (117 gold) [Shop] Peamyoqu's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of brand weapon (unknown) (133 gold) a scroll of teleportation (42 gold) a scroll of torment (133 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) (6, 7, D:3) 7 stones (16, 14, D:3) the +7 short sword of the Dwarven Hall {venom, *Rage Str+2 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Str+2: It affects your strength (+2). SInv: It lets you see invisible. (17, 6, D:3) an adder corpse (skeletalised by now) (23, 10, D:3) a ball python corpse (skeletalised by now) (24, 5, D:3) 3 poisoned darts (26, 3, D:3) a +0 ring mail (27, 10, D:3) an amulet of magic regeneration (36, -7, D:3) an adder corpse (36, -2, D:3) a +0 chain mail (51, -5, D:3) a book of Winter (54, -1, D:3) the +7 flail of Valour {drain, *Slow rN++ Will- Stlth+} (still there?) *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a wand of polymorph (6) (still there?) a potion of heal wounds (still there?)