patricia Level 1 of the Dungeon (2, -49, D:1) a rat corpse (skeletalised by now) (3, -34, D:1) a +0 robe (8, -6, D:1) a quokka skeleton (8, -1, D:1) a ball python skeleton (10, -37, D:1) a hobgoblin corpse (skeletalised by now) (10, -13, D:1) a bat skeleton (10, -9, D:1) a rat skeleton (12, -40, D:1) a +0 dagger 5 stones (13, -27, D:1) 2 poisoned darts (15, 3, D:1) a +0 leather armour (19, -17, D:1) a goblin skeleton (22, -24, D:1) a bat skeleton (23, -26, D:1) a bat corpse (skeletalised by now) (23, -9, D:1) a +0 ring mail (33, -7, D:1) 7 stones (33, -1, D:1) a +0 tower shield (35, -33, D:1) a +0 leather armour (36, -17, D:1) a bat skeleton a hobgoblin skeleton (43, -48, D:1) a +0 dagger (44, -28, D:1) a bat skeleton (46, -37, D:1) a +0 kite shield (57, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (1, 10, D:2) a +0 robe (2, -11, D:2) a rat corpse (skeletalised by now) (3, 6, D:2) a +0 sling (10, -1, D:2) a +0 robe (10, 4, D:2) a jackal corpse (skeletalised by now) (11, 1, D:2) a jackal corpse (skeletalised by now) (13, -6, D:2) a ball python skeleton (19, -9, D:2) a rat corpse (skeletalised by now) (20, -17, D:2) a +0 club (24, 10, D:2) a quokka skeleton (26, -15, D:2) a +0 dagger (33, -13, D:2) a +0 long sword (40, -18, D:2) a frilled lizard corpse (skeletalised by now) (45, -1, D:2) a +0 spear (46, 20, D:2) a +0 hand axe (51, -13, D:2) a +0 flail Level 3 of the Dungeon [Shop] Vinuerr's Armour Boutique a +2 leather armour of poison resistance (208 gold) the +1 robe "Aptifuin" {-Tele rF+++ Stlth+ Archmagi} (750 gold) -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +0 chain mail of cold resistance (169 gold) a +0 pair of gloves of fire (279 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +0 ring mail (52 gold) (10, 4, D:3) a +0 scale mail (17, 25, D:3) a +0 dagger (19, 22, D:3) a frilled lizard skeleton (22, 19, D:3) a quokka skeleton (32, 10, D:3) a +0 whip a +0 leather armour (32, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (34, 28, D:3) a quokka skeleton (40, 36, D:3) a +0 dagger (53, 7, D:3) a +0 short sword Level 4 of the Dungeon (3, -15, D:4) a parchment of Mephitic Cloud (5, 14, D:4) a +0 whip (6, 14, D:4) a +0 giant club (9, 19, D:4) a +0 sling (15, 28, D:4) a +0 robe (21, -5, D:4) a +0 ring mail (36, -14, D:4) a +0 flail (37, -14, D:4) a +0 whip (56, 1, D:4) a +0 dagger a +0 robe (57, 1, D:4) a +0 club a +0 leather armour a +0 club a +0 scale mail (58, 0, D:4) a +0 club a +0 chain mail (58, 1, D:4) a +0 trident a +0 leather armour (58, 28, D:4) a +0 dagger a +0 leather armour (62, 28, D:4) a +0 club a +0 ring mail (68, 30, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (10, 21, D:5) 3 javelins (38, -1, D:5) a +0 war axe (42, 9, D:5) a +0 short sword (43, 12, D:5) a +0 robe a +0 dagger a +0 robe (43, 35, D:5) a +0 robe (47, -3, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Peyhaz's Assorted Antiques a +0 scale mail (72 gold) a condenser vane (720 gold) a +0 scale mail (72 gold) a lightning rod (4/4) (720 gold) a phial of floods (720 gold) the +6 fire dragon scales of Fiagar {rPois rF++ rC- rCorr} (1742 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:6) a +3 scythe of venom (4, 11, D:6) a +0 war axe (9, 14, D:6) a +0 shortbow (23, 13, D:6) a +0 ring mail (30, -17, D:6) a +0 ring mail (44, -4, D:6) a +0 spear a +0 club (45, -4, D:6) a +0 club a +2 heavy flail a +0 leather armour a +0 whip (49, -15, D:6) a +0 leather armour a +0 mace (49, 20, D:6) a +0 flail (50, -15, D:6) a +0 club (50, 19, D:6) a +0 whip (50, 20, D:6) a +0 whip a +0 leather armour a +0 club (52, 20, D:6) a +0 robe a +0 dagger (60, 5, D:6) a +3 war axe a +0 robe (63, 7, D:6) a +0 plate armour Level 7 of the Dungeon (36, 23, D:7) a +0 club (39, 61, D:7) 4 javelins (40, 30, D:7) a +0 great sword (47, 25, D:7) a +0 leather armour a +0 dagger (47, 26, D:7) a +0 robe a +0 dagger (48, 25, D:7) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (56, 22, D:7) a +0 leather armour (56, 37, D:7) the +2 trident of Valour {freeze, rF- rC++ Str+2} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (61, 57, D:7) a +0 dagger (64, 53, D:7) a +0 whip (64, 54, D:7) a +0 flail (64, 55, D:7) a +0 robe (69, 19, D:7) a ring of see invisible (69, 37, D:7) a +0 dagger a +0 robe (69, 40, D:7) a +0 sling Level 8 of the Dungeon (1, 1, D:8) a +0 halberd (4, 4, D:8) a +0 spear (4, 5, D:8) a +0 club (5, 6, D:8) a +0 spear (5, 14, D:8) a +0 giant club a +0 dire flail (6, 3, D:8) a +0 halberd (7, 8, D:8) a +0 club a +0 robe (10, 8, D:8) a +0 flail of protection a +0 leather armour a +0 war axe (11, 8, D:8) a +0 dagger a +0 robe (12, -12, D:8) a +0 scale mail a +0 whip (12, -6, D:8) a +0 short sword (12, 8, D:8) a +0 dagger a +0 robe (13, 7, D:8) a +0 hand axe (14, 8, D:8) a +0 dagger a +0 robe (15, 7, D:8) a +0 flail (16, -9, D:8) a +0 robe a +0 dagger (16, 5, D:8) 4 stones a +0 short sword (16, 8, D:8) a curare-tipped dart a +0 dagger (16, 9, D:8) a +0 chain mail a +0 dagger (16, 10, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 short sword (16, 13, D:8) a +0 robe a +4 mace (17, -9, D:8) a +0 robe a +0 dagger (18, -8, D:8) a +0 robe a +0 dagger (23, 6, D:8) a +0 flail a curare-tipped dart (23, 15, D:8) a +0 short sword a +0 giant club a +0 giant spiked club (23, 17, D:8) a +0 battleaxe a +0 plate armour a +0 whip (23, 19, D:8) a +0 ring mail a +0 flail (24, 18, D:8) a +0 robe a +0 dagger (24, 20, D:8) a +0 short sword (25, 7, D:8) a +0 club a +0 robe 6 poisoned darts a +0 short sword (25, 40, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail a +0 flail (26, 7, D:8) a +0 short sword (27, 6, D:8) a +0 robe a +0 dagger (28, 7, D:8) a +0 leather armour a +0 club (29, 14, D:8) a +0 club (39, 4, D:8) a +0 spear (41, 19, D:8) a +0 flail (42, 21, D:8) a +0 club Level 9 of the Dungeon (1, -7, D:9) a +0 whip (3, -13, D:9) a +0 spear a +0 scale mail (3, -11, D:9) a +0 club (3, -7, D:9) a +0 halberd (4, -11, D:9) a +0 whip (4, 14, D:9) a +0 chain mail (11, 24, D:9) a +0 club 3 stones a +0 dagger (12, -5, D:9) a human skeleton (12, -1, D:9) a gnoll skeleton (12, 3, D:9) a human skeleton (12, 23, D:9) a +0 dagger a +0 whip (12, 24, D:9) a +0 whip 5 poisoned darts (13, 23, D:9) a +0 club 4 poisoned darts (14, 22, D:9) a +0 dagger 4 stones (15, -8, D:9) a human skeleton (18, 1, D:9) a +0 dagger (18, 2, D:9) a +0 mace (19, -20, D:9) a +0 orcbow (19, -8, D:9) a gnoll skeleton (19, 1, D:9) a human skeleton (20, -4, D:9) a +0 sling a +0 halberd a +0 robe (21, -2, D:9) a +0 quarterstaff (21, -1, D:9) a human skeleton (21, 2, D:9) a +0 war axe (21, 24, D:9) a +0 trident a +0 scale mail (22, -1, D:9) a +0 falchion (22, 1, D:9) a +0 long sword (22, 12, D:9) a +0 shortbow (22, 24, D:9) a +0 short sword a +0 ring mail a +0 robe (23, -8, D:9) a kobold skeleton (24, -6, D:9) a +3 hand axe (25, -6, D:9) a +0 halberd a +0 robe (35, -6, D:9) a +0 spear (57, -25, D:9) a +0 pair of boots of flying Level 1 of the Lair of Beasts (1, 0, Lair:1) a parchment of Ignite Poison (12, 9, Lair:1) 7 gold pieces (18, 9, Lair:1) a +0 ring mail (19, 5, Lair:1) a potion of lignification a Gauntlet (1, 9, Gauntlet) a +0 barding of earth (2, 9, Gauntlet) a parchment of Lee's Rapid Deconstruction (5, 9, Gauntlet) a potion of mutation (14, -4, Gauntlet) the +0 scale mail of Itiydah {Archery, Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (14, 8, Gauntlet) a +6 ring of dexterity (15, -21, Gauntlet) a +0 long sword (still there?) a ring of wizardry (still there?) a +0 morningstar (still there?) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (still there?) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +0 mace (still there?) (15, 8, Gauntlet) the ring "Lyonobbohi" {rC+ rCorr Int+2} [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (unseen) (17, -4, Gauntlet) the +1 cloak of the Akabeko {Str+6 Dex-3} Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (18, -4, Gauntlet) a manual of Invocations (18, 8, Gauntlet) 2 potions of cancellation (27, -4, Gauntlet) a parchment of Hellfire Mortar (28, -5, Gauntlet) the ring "Zopnul" {rN+ Dex+4} [ring of positive energy] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (unseen) (30, -5, Gauntlet) a +0 leather armour (31, 10, Gauntlet) the +3 cloak of Qoczuno {Str+6 Stlth+} Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (32, 9, Gauntlet) a parchment of Hellfire Mortar (32, 10, Gauntlet) a +0 orcbow