patrickakuma Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 dagger (1, 0, D:1) a +0 club (6, 9, D:1) 6 stones (11, 2, D:1) a +0 sling (13, 11, D:1) a +0 leather armour (24, 7, D:1) 4 stones (25, 4, D:1) 3 stones (35, -22, D:1) a +0 mace (37, -9, D:1) a +0 robe a +0 ring mail (45, 9, D:1) a +0 club (49, -17, D:1) a +0 club (51, 9, D:1) a +0 short sword (57, -9, D:1) a +1 helmet a +0 mace Level 2 of the Dungeon [Shop] Meodyh's Jewellery Shoppe a ring of magical power (200 gold) a ring of wizardry (300 gold) a +6 ring of intelligence (360 gold) the serpent talisman "Fuikhus" {Str+3 Int+4} (1157 gold) [serpent talisman] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a ring of positive energy (200 gold) an amulet of regeneration (300 gold) a ring of magical power (200 gold) a ring of ice (250 gold) [Shop] Loshrukuu's Distillery a potion of cancellation (80 gold) a potion of enlightenment (50 gold) a potion of cancellation (80 gold) a potion of degeneration (10 gold) a potion of heal wounds (50 gold) 2 potions of enlightenment (100 gold) a potion of mutation (80 gold) 2 potions of heal wounds (100 gold) [Shop] Post's Distillery a potion of enlightenment (70 gold) a potion of degeneration (14 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) a potion of magic (112 gold) a potion of invisibility (112 gold) 2 potions of curing (84 gold) a potion of curing (42 gold) 2 potions of mutation (224 gold) a potion of cancellation (112 gold) [Shop] Goissent's Weapon Shoppe 7 stones (8 gold) a +0 mace (36 gold) the +9 sword of Zonguldrok {reap} (960 gold) a +5 long sword of protection (374 gold) a +0 spear (36 gold) a +0 club (12 gold) a +0 sling (18 gold) [Shop] Gaum Peech's Magic Scroll Emporium a scroll of revelation (97 gold) 3 scrolls of identify (78 gold) a scroll of teleportation (39 gold) a scroll of revelation (97 gold) a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) 3 scrolls of torment (370 gold) a scroll of summoning (123 gold) (0, 0, D:2) 6 stones (3, -20, D:2) a +0 dagger 5 stones (8, -23, D:2) a +0 ring mail (8, -18, D:2) a +0 ring mail (10, 17, D:2) a +1 helmet (40, -5, D:2) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (41, -23, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (3, -6, D:3) 13 gold pieces (5, -6, D:3) a scroll of teleportation (14, -17, D:3) a +0 club a +0 sling (15, -16, D:3) a +0 club a +0 animal skin a +0 helmet a hobgoblin corpse (16, -15, D:3) a +0 club a +2 ring mail of poison resistance a +0 club a +0 club a hobgoblin corpse a goblin corpse a hobgoblin corpse (18, -7, D:3) a +0 mace (20, -11, D:3) a +0 robe