patrickakuma Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 7, D:1) a quokka corpse (skeletalised by now) (11, -26, D:1) a rat corpse (skeletalised by now) (16, 1, D:1) a +0 club (24, -37, D:1) a +0 club a kobold skeleton (25, -37, D:1) a hobgoblin skeleton (25, -29, D:1) a frilled lizard corpse (skeletalised by now) (36, -42, D:1) a +0 leather armour (37, -21, D:1) a rat skeleton (41, 6, D:1) a flux talisman (50, -22, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -15, D:2) a rat corpse (skeletalised by now) (16, -11, D:2) a +0 hand axe (16, 12, D:2) a +0 dagger a kobold skeleton (18, -11, D:2) 5 stones (21, -1, D:2) a +0 ring mail (21, 11, D:2) a +0 club a goblin skeleton (24, 18, D:2) a +0 short sword (30, -11, D:2) a +0 robe (31, 10, D:2) a hobgoblin skeleton (40, 9, D:2) a quokka skeleton (44, 10, D:2) the +3 hand axe of Turmoil {drain, rC- rN+ Will+ Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (56, 0, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (6, 5, D:3) a +0 club an orc corpse (6, 7, D:3) a bat corpse (7, 6, D:3) an adder corpse (9, 23, D:3) a -2 hand axe