patrickakuma Level 1 of the Dungeon (13, -6, D:1) a +0 ring mail (15, -15, D:1) a rat corpse (skeletalised by now) (24, -17, D:1) a +0 short sword (30, -6, D:1) a +0 whip (30, 6, D:1) a +0 hand axe (33, 12, D:1) a +0 leather armour (39, -25, D:1) a +0 sling (39, 16, D:1) a rat corpse (skeletalised by now) (40, -16, D:1) a +0 club (43, 18, D:1) a +0 spear a gnoll corpse (skeletalised by now) (44, -2, D:1) a +0 long sword (49, 4, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (50, -5, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Zaoschewn's Jewellery Shop a +5 ring of evasion (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) a ring of poison resistance (unknown) (240 gold) [Shop] Fayte's Weapon Emporium a +0 spear (33 gold) a +0 flail (38 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) the +4 quarterstaff of the Bursting Hornet {speed, Str+2 Int-2 Dex+2 Stlth+} (539 gold) Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +5 whip of Irritation {heavy, Will+} (463 gold) Will+: It increases your willpower. a +0 short sword (33 gold) the +1 battleaxe of Peace {elec, rCorr Int+6} (607 gold) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a +0 mace (33 gold) a +0 sling (16 gold) (0, 0, D:2) a +0 ring mail (2, 35, D:2) a +0 club (4, 27, D:2) a +0 leather armour (6, -8, D:2) a +0 ring mail (8, 9, D:2) an adder corpse (skeletalised by now) (11, 29, D:2) a +0 spear (11, 30, D:2) a +0 spear (15, -4, D:2) a +0 whip (15, 6, D:2) a +0 short sword (16, -6, D:2) a ball python skeleton (16, 13, D:2) a +0 dagger (18, 16, D:2) a +0 trident (19, -3, D:2) a +0 trident (19, 13, D:2) a human skeleton (20, 9, D:2) a +0 club (22, -3, D:2) a bat skeleton (27, 15, D:2) a quokka skeleton (29, 21, D:2) a +0 long sword (32, 1, D:2) a +0 robe (36, -8, D:2) an adder corpse (skeletalised by now) (37, -8, D:2) a frilled lizard corpse (skeletalised by now) (37, 20, D:2) a bat skeleton (38, 24, D:2) a +0 whip (40, -11, D:2) a +0 ring mail (52, 21, D:2) a hobgoblin corpse (skeletalised by now) (52, 30, D:2) a +0 hand axe Level 3 of the Dungeon (1, 0, D:3) the Compilation of Horrible Hyperthermia Spells Type Level a - Foxfire Conjuration/Fire 1 b - Grave Claw Necromancy 2 c - Sticky Flame Fire/Alchemy 4 (unseen) (2, 0, D:3) 16 gold pieces (4, 0, D:3) 2 javelins (5, 9, D:3) 7 gold pieces (6, 0, D:3) a book of Spectacle (6, 8, D:3) 6 stones (8, 0, D:3) 16 gold pieces (9, 0, D:3) 2 poisoned darts (10, -11, D:3) a +0 dagger a hobgoblin skeleton (12, -4, D:3) a +0 short sword 5 stones a kobold skeleton (12, 20, D:3) a +0 ring mail (15, 16, D:3) a +0 short sword 2 stones (22, 12, D:3) a hobgoblin corpse (skeletalised by now) (27, 12, D:3) a +0 leather armour (29, -35, D:3) a +0 pair of boots (31, -26, D:3) a +0 shortbow (37, -10, D:3) a +0 mace a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (38, -10, D:3) a +0 short sword a +0 scale mail an orc skeleton (44, -8, D:3) a +0 ring mail