patrickakuma Level 1 of the Dungeon [Shop] Saann's General Store a +0 sling (18 gold) a potion of mutation (unknown) (96 gold) a medusa talisman (150 gold) a parchment of Gloom (105 gold) a parchment of Brom's Barrelling Boulder (156 gold) a +0 chain mail (72 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) [Shop] Firomoitt's Antique Armour Shop a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 pair of gloves (135 gold) a +0 robe (27 gold) the +10 Black Knight's barding {Ponderous, rPois rN+} (1902 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 leather armour (60 gold) a +0 pair of gloves (135 gold) a +0 robe (27 gold) a +3 plate armour of archery (1110 gold) an orb of glass (780 gold) [Shop] Ynigue's Jewellery Boutique an amulet of magic regeneration (unknown) (330 gold) the amulet of Asit {Wildshape +Blink rElec Int+3 SInv} (676 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Blink: It lets you blink. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +4 ring of protection (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) the ring of Ushecw {rN+ AC+4 Int-5 Dex+2} (449 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). a ring of magical power (unknown) (220 gold) a +4 ring of slaying (unknown) (396 gold) the amulet of Gufeluul {Chemistry MP+8 Dex+3 Stlth+} (691 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (0, 0, D:1) a +0 short sword (8, -6, D:1) a +0 robe (9, 16, D:1) 4 stones (11, -9, D:1) a +0 short sword (17, -1, D:1) an inkwell talisman (23, 29, D:1) a +0 chain mail (39, 0, D:1) a bat skeleton (41, -1, D:1) a +0 dagger (41, 0, D:1) a +0 club a goblin skeleton (41, 12, D:1) a hobgoblin corpse (skeletalised by now) (42, 12, D:1) a +0 dagger 2 stones (45, 1, D:1) 3 javelins (51, 10, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (4, 4, D:2) a +0 sling (5, 11, D:2) a frilled lizard skeleton (7, 11, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 sling a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (10, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 8, D:2) a +0 spear a +0 animal skin a +0 helmet (11, 5, D:2) a +0 club a +0 sling (15, 23, D:2) a hobgoblin corpse (skeletalised by now) (16, 23, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 24, D:2) a +0 robe (24, 44, D:2) a spore talisman (25, 1, D:2) a +0 club (26, 39, D:2) a +0 leather armour (33, 31, D:2) a ball python corpse (skeletalised by now) (35, -10, D:2) an adder corpse (skeletalised by now) (38, 37, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -2, D:2) a +0 robe (50, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -7, D:3) a +0 club (4, -16, D:3) a +0 war axe a +0 ring mail a +0 hand axe an orc corpse an orc corpse (36, -26, D:3) a +0 club a +0 sling a goblin corpse (40, -21, D:3) a +0 hand axe