Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9660733126587094764 28 pavi the Conjurer (level 2, -1/22 HPs) Began as a Draconian Conjurer on July 2, 2026. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1122 turns). pavi the Conjurer (Draconian Conjurer) Turns: 1122, Time: 00:02:03 Health: -1/22 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 1/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) b - +3 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . c - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: acrobat @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +3 mace (weapon) Jewellery c - an amulet of the acrobat (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Long Blades + Level 2.0 Dodging + Level 2.2 Stealth + Level 0.6 Shields + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 z - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence! Terence is heavily wounded. The searing ray misses Terence. You finish channelling your searing ray. Terence completely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. x2 You barely miss Terence. Your tail-slap misses Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Your tail-slap misses Terence. Terence is severely wounded. Terence barely misses you. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You hit Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence completely misses you. You hit Terence. Terence is almost dead. Terence hits you but does no damage. Terence hits you with a +0 hand axe! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #..........# ........ #..........###......##. #...................... #...........#.......... ##.........#............ ...........##........... ##.........###.......... .##.......## #.......... ..#.<....## #..@@...... #.......## #.......... .....#### #.......... ...#.# #.......... .....# ########### .##..# . ### . . You could see Terence. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 4 hobgoblins A quokka (D:1) 5 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pavi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 1103 | D:2 | Encountered Terence 1108 | D:2 | Learned a level 2 spell: Searing Ray 1122 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: serial_bayou_shore_a, layout_rooms, dreamdust_ecumenical_altar_grove, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.0 Fighting | | 0.8 Long Blades | | 0.8 Shields | | 0.6 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 21 Tailslap || 2 Mace || 8 Cast: Magic Dart || 47 Searing Ray || 1 Armour: None || 19 Dodge: Dodged || 14