Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2705666315203499020 23 pavi the Conjurer (level 2, -1/23 HPs) Began as a Draconian Conjurer on July 3, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1368 turns). pavi the Conjurer (Draconian Conjurer) Turns: 1368, Time: 00:02:12 Health: -1/23 AC: 5 Str: 9 XL: 2 Next: 72% Magic: 0/5 EV: 11 Int: 18 God: Gold: 76 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) d - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) c - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 rapier (weapon) Armour c - a +0 pair of gloves (worn) Jewellery b - an amulet of faith Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 0.7 Long Blades + Level 1.9 Dodging + Level 1.9 Stealth + Level 0.5 Shields + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 z - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 19% 1 Call Imp Summ 2% N/A 26% 2 Scorch Fire 2% 2d5 26% 2 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! HP restored. You now have 76 gold pieces (gained 16). Found a faded altar of an unknown god. f - a fizzy ruby potion You encounter Sigmund the Dreaded. He is wielding a +0 scythe. Sigmund shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund closely misses you. You completely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund is severely wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You hit something. Your tail-slap misses something. Something hits you! You die... ...# ...# # #.#.#.#..# #.#..#_#...### ...#.#.#.... #..#.#...#### #............ ### ### #.{....## # ..# #<# #.@....##.# .#####.###.# ###.#......# .....#.#...# #...###.##.# .###...#.#####..........#.## ...........................( ###....#.#####...##.......## #.#...[# #......#####... ####.### #....#.### .. #....##########.....# . There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 7 hobgoblins 2 ball pythons (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) A quokka (D:1) 5 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pavi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 416 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 424 | D:1 | Learned a level 2 spell: Searing Ray 569 | D:1 | Reached skill level 1 in Fighting 1354 | D:2 | Found a faded altar of an unknown god. 1357 | D:2 | Encountered Sigmund 1368 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_loops_cross, serial_bayou, serial_bayou_shore_b, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_crossing, corner_web_ring D:2: layout_basic, chequers_ecumenical_altar_simple_redux, kennysheep_nondescript, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Long Blades | | 0.7 Dodging | | 1.9 Stealth | | 1.9 Shields | | 0.5 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 32 Melee: Dagger || 19 Unarmed || 3 Tailslap || 3 Rapier || 10 Cast: Magic Dart || 35 Searing Ray || 2 Stab: Sleeping || 1 Armour: None || 22 Dodge: Dodged || 16