pegasus Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (10, -19, D:1) a quokka corpse (skeletalised by now) (11, -11, D:1) a +0 club (13, -9, D:1) a rat skeleton (15, -7, D:1) a +0 short sword (24, -12, D:1) a +0 club (26, -16, D:1) a hobgoblin skeleton (35, -38, D:1) a hobgoblin corpse (skeletalised by now) (39, -9, D:1) a quokka corpse (skeletalised by now) (43, -19, D:1) a +0 dagger a goblin skeleton (45, -13, D:1) a bat corpse (skeletalised by now) (47, 14, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -1, D:2) an adder corpse (skeletalised by now) (12, -28, D:2) a +0 dagger (20, -10, D:2) a +0 whip a kobold skeleton (21, -16, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -12, D:2) a +0 ring mail (23, -16, D:2) a +0 dagger 5 stones (29, -35, D:2) 5 stones (30, -31, D:2) a +0 short sword a kobold skeleton (34, -6, D:2) an adder corpse (skeletalised by now) (44, -25, D:2) a +0 hand axe (44, -24, D:2) a hobgoblin corpse (skeletalised by now) (45, -33, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 12, D:3) a +0 sling (10, 45, D:3) a quokka corpse (skeletalised by now) (13, -8, D:3) a rat corpse (skeletalised by now) (25, 38, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (28, 34, D:3) 4 stones (33, 36, D:3) a ball python corpse (skeletalised by now) (34, 24, D:3) a stone a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (1, -5, D:4) 5 poisoned darts (2, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (3, -7, D:4) 7 stones (3, -4, D:4) a +0 short sword (6, -10, D:4) 5 boomerangs (6, -9, D:4) 5 boomerangs (7, -10, D:4) 7 stones (7, -9, D:4) 2 boomerangs (20, -10, D:4) a hobgoblin skeleton (21, -10, D:4) a ball python skeleton (23, -22, D:4) a +0 mace (28, 7, D:4) a +0 club 3 poisoned darts a ball python skeleton a kobold skeleton (28, 8, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan a hound skeleton (28, 9, D:4) a +0 rapier a +0 leather armour the elf skeleton of Duvessa (29, 5, D:4) a hobgoblin corpse (skeletalised by now) (29, 6, D:4) 2 stones (53, 9, D:4) a ball python corpse (skeletalised by now) (55, 10, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (0, 16, D:5) a +0 whip of electrocution a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (4, 19, D:5) a +0 flail a +0 dagger a +0 hand axe (22, 1, D:5) a +0 orcbow a centaur skeleton (56, 11, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +1 spear of flaming a gnoll corpse (skeletalised by now) (0, 1, D:6) a +0 club a gnoll corpse (skeletalised by now) (1, 5, D:6) an adder skeleton (10, 28, D:6) a +0 cloak (14, -1, D:6) 2 stones (14, 11, D:6) the human skeleton of Prince Ribbit (15, 4, D:6) a +0 mace (15, 28, D:6) a stone (20, -5, D:6) a +0 spear (20, -4, D:6) a +0 club (21, -3, D:6) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger a gnoll skeleton (22, -5, D:6) a +0 club a +0 robe of fire resistance a +0 dagger (22, -4, D:6) a +0 robe a +0 dagger an orc skeleton (25, -11, D:6) 5 stones (33, -14, D:6) a +0 rapier (38, -3, D:6) a +0 quarterstaff (38, 20, D:6) a +0 whip a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton an orc skeleton (39, 20, D:6) a +0 flail an orc skeleton (45, 9, D:6) a +0 scale mail (45, 21, D:6) a serpent talisman (47, 8, D:6) a +0 helmet (51, 6, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Pacsojyk's Weapon Boutique a +7 dagger of draining (527 gold) the +6 quarterstaff of Nightmares {flame, rElec rN+ Dex-3} (638 gold) Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 trident (45 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1233 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +4 eveningstar of Vasikk Loyz {holy, rElec rPois Will- Dex+7} (984 gold) Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. a +0 quarterstaff (52 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 quarterstaff (52 gold) a +2 eveningstar of protection (390 gold) (0, 0, D:7) a +0 scale mail (3, 0, D:7) a +0 hand axe a +0 scale mail (10, 3, D:7) a human skeleton (11, -15, D:7) a +3 dagger (12, -8, D:7) a +0 flail (13, -15, D:7) a +0 hand axe (14, -9, D:7) a +0 short sword (14, -8, D:7) an orc skeleton (14, 5, D:7) a +0 dagger (15, -8, D:7) a +0 hand axe a +0 scale mail (15, 0, D:7) the +0 ring mail "Etiedyju" {Fly SInv} SInv: It lets you see invisible. Fly: It grants you flight. (19, -3, D:7) a +0 short sword (20, -22, D:7) a +0 ring mail (21, -2, D:7) a +0 club (22, -8, D:7) a +0 club (31, -5, D:7) 9 stones (37, -21, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (42, -23, D:7) a +0 plate armour (44, -22, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 robe a +2 halberd a +0 robe (0, 1, D:8) a +0 battleaxe a +0 robe a +3 short sword a +0 robe (8, 23, D:8) a +0 robe (9, 48, D:8) a +0 dagger a +0 robe (10, 48, D:8) a +0 whip (11, -7, D:8) a +0 rapier (11, 48, D:8) a +0 dagger a +0 robe (12, 48, D:8) a +0 flail (13, 48, D:8) a +1 flail of protection (14, 48, D:8) a +0 short sword a +0 scale mail (22, 18, D:8) a +0 whip a +0 spear (23, 19, D:8) a +0 whip (24, 19, D:8) a +0 heavy spear a +0 chain mail (25, 20, D:8) a +0 club a +0 robe (27, -2, D:8) 6 boomerangs (40, 24, D:8) a +2 flail of protection (43, 26, D:8) a +0 scale mail (45, 24, D:8) 3 stones (53, 10, D:8) a +0 club (54, 9, D:8) a +0 spear (56, 8, D:8) a +0 spear (71, 33, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Fucse's Antique Weapon Emporium a +0 mace (78 gold) a +0 scimitar (104 gold) a +0 quarterstaff (104 gold) a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 halberd (104 gold) a +2 mace of protection (405 gold) a +1 trident of freezing (345 gold) (0, 0, D:9) 6 stones (9, 0, D:9) a +0 spear (9, 1, D:9) a +0 spear a +0 robe (12, -2, D:9) a +0 spear a stone (13, 24, D:9) a +0 helmet (17, 5, D:9) a +0 club (17, 36, D:9) a +0 scale mail (19, -2, D:9) a +0 spear 5 stones (19, 6, D:9) a +0 falchion 3 boomerangs a +0 ring mail (21, 8, D:9) a +0 leather armour (24, 19, D:9) a +0 short sword 4 poisoned darts (24, 20, D:9) a +0 whip (25, 18, D:9) a +0 short sword (25, 19, D:9) a +0 dagger 2 stones (26, 15, D:9) a +0 dagger a +0 robe a +4 dagger a +0 robe (26, 18, D:9) a +0 whip (27, 13, D:9) a +0 dagger a +0 ring mail (27, 14, D:9) a +0 hand axe a +0 ring mail (27, 18, D:9) a +0 short sword a +0 dagger 8 poisoned darts (37, 2, D:9) a +0 orcbow (43, 15, D:9) a +0 leather armour (44, 25, D:9) 5 stones (44, 26, D:9) a +0 leather armour (53, 3, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 7 stones (6, 7, D:10) a +0 short sword (7, 6, D:10) a +0 glaive a +0 plate armour a +0 club a +2 scale mail of poison resistance a +0 club (7, 7, D:10) a +0 dagger (7, 8, D:10) a +0 dagger a +0 hand axe a +0 dagger a +0 leather armour a +0 hand axe (8, 6, D:10) a +0 dagger a +1 hand axe of freezing a +0 scale mail (8, 7, D:10) a +0 giant club (8, 8, D:10) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (9, 7, D:10) a +0 club a +4 scale mail (9, 8, D:10) a +0 war axe (12, 5, D:10) a +0 short sword a +0 ring mail of poison resistance (12, 6, D:10) a +0 dagger of protection a +0 robe (12, 7, D:10) a +0 mace a +0 scale mail (21, -4, D:10) 3 poisoned darts (28, 2, D:10) 5 stones (43, 15, D:10) 6 poisoned darts (43, 23, D:10) a +0 leather armour (52, 1, D:10) a +0 battleaxe (54, 20, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (4, 16, D:11) a +0 club a +0 leather armour (5, 17, D:11) a +0 short sword a +0 leather armour (5, 18, D:11) a +0 dagger a +0 robe (11, 27, D:11) a +0 leather armour (14, 17, D:11) a +0 club (16, -18, D:11) a +0 club a +0 leather armour (16, -17, D:11) a +0 club (16, -16, D:11) 2 large rocks (16, -15, D:11) a +0 club a +0 leather armour (17, -18, D:11) a +0 scimitar a +0 chain mail (17, -17, D:11) a +0 dagger a +0 robe (29, 26, D:11) 6 large rocks (31, -18, D:11) 7 stones (50, 11, D:11) a +0 dagger a +0 robe (51, -8, D:11) a +0 club (51, 11, D:11) a +0 short sword a +0 ring mail (51, 12, D:11) a +0 short sword a +0 chain mail (57, 14, D:11) a flux talisman (58, 4, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (0, 19, D:12) a +0 plate armour (6, 7, D:12) a +0 dagger a +3 chain mail (6, 9, D:12) a +0 hand axe (7, 6, D:12) a +0 giant club a +0 giant club (7, 8, D:12) a +1 short sword of draining a +0 dagger a +0 robe (8, 6, D:12) a +0 mace a +0 leather armour the Ecumenical Temple